diff options
author | Lars Müller <34514239+appgurueu@users.noreply.github.com> | 2022-04-10 23:20:51 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-04-10 23:20:51 +0200 |
commit | 1f27bf6380f35656db75437bfbaecf26bf95405e (patch) | |
tree | fbdb5bafb5bd1590b78ed73f57d6447a249cfe58 /doc | |
parent | 2d8eac4e0a609acf7a26e59141e6c684fdb546d0 (diff) | |
download | minetest-1f27bf6380f35656db75437bfbaecf26bf95405e.tar.gz minetest-1f27bf6380f35656db75437bfbaecf26bf95405e.tar.bz2 minetest-1f27bf6380f35656db75437bfbaecf26bf95405e.zip |
Remove unneeded ObjectRef setter return values (#12179)
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 161bdd249..aa58bd48e 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -7023,7 +7023,6 @@ object you are working with still exists. * `light_definition` is a table with the following optional fields: * `shadows` is a table that controls ambient shadows * `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness) - * Returns true on success. * `get_lighting()`: returns the current state of lighting for the player. * Result is a table with the same fields as `light_definition` in `set_lighting`. |