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authorMoNTE48 <MoNTE48@mail.ua>2019-12-11 20:03:12 +0100
committersfan5 <sfan5@live.de>2020-05-29 22:53:58 +0200
commit34862a644256f2717923de6d35288114a84acd19 (patch)
treebf1016c11acb41d023322b6e13843ffae721d9a8 /doc
parent65a6a316d081d3951438bbbcfce74c9c65db407a (diff)
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Add disable_jump check for the player's feet
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index bb9df5373..8c81b7020 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1666,6 +1666,7 @@ to games.
* `2`: the node always gets the digging time 0.5 seconds (rail, sign)
* `3`: the node always gets the digging time 0 seconds (torch)
* `disable_jump`: Player (and possibly other things) cannot jump from node
+ or if their feet are in the node. Note: not supported for `new_move = false`
* `fall_damage_add_percent`: damage speed = `speed * (1 + value/100)`
* `falling_node`: if there is no walkable block under the node it will fall
* `float`: the node will not fall through liquids