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author | Perttu Ahola <celeron55@gmail.com> | 2013-10-18 11:53:19 +0300 |
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committer | sapier <Sapier at GMX dot net> | 2014-02-01 18:38:21 +0100 |
commit | 6a3fa9df12d5982f84e83e1c61ff757edc1043f4 (patch) | |
tree | 074930c80821663e70101f8fafc0a4c46c9d9a3b /doc | |
parent | 86a6cca3cf641fc2c88184ad26d2be3d7e7460f7 (diff) | |
download | minetest-6a3fa9df12d5982f84e83e1c61ff757edc1043f4.tar.gz minetest-6a3fa9df12d5982f84e83e1c61ff757edc1043f4.tar.bz2 minetest-6a3fa9df12d5982f84e83e1c61ff757edc1043f4.zip |
Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index beec54085..f42cec76c 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1820,6 +1820,9 @@ Player-only: (no-op for other objects) - "plain": Uses 0 textures, bgcolor used ^ Note: currently does not work directly in on_joinplayer; use minetest.after(0) in there. +- override_day_night_ratio(ratio or nil) + ^ 0...1: Overrides day-night ratio, controlling sunlight to a specific amount + ^ nil: Disables override, defaulting to sunlight based on day-night cycle InvRef: Reference to an inventory methods: |