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author | Perttu Ahola <celeron55@gmail.com> | 2012-05-21 19:49:35 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-05-21 19:49:35 +0300 |
commit | 747ff7daf875652be1063fa49316125977b0ba79 (patch) | |
tree | 0f1ea6183cd7dbacb1e15906432297ee06ff3a8b /doc | |
parent | 1f670fc68844d0a8503d8da04f59c8b662614907 (diff) | |
download | minetest-747ff7daf875652be1063fa49316125977b0ba79.tar.gz minetest-747ff7daf875652be1063fa49316125977b0ba79.tar.bz2 minetest-747ff7daf875652be1063fa49316125977b0ba79.zip |
Add support for putting modpacks directly into mod directories
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index d63fc9df7..a4d61b2f8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -59,6 +59,12 @@ This happens if the following directory exists: Mods should be then be placed in: $world/game/mods/ +Modpack support +---------------- +Mods can be put in a subdirectory, if the parent directory, which otherwise +should be a mod, contains a file named modpack.txt. This file shall be +empty, except for lines starting with #, which are comments. + Mod directory structure ------------------------ mods |