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authorVincent Glize <vincentglize@hotmail.fr>2017-04-12 23:05:01 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-04-12 23:05:01 +0200
commit8bdf9a44c62758b42420b42b584be9553d3eb32f (patch)
tree89ca58df832b4f5f534fd964cb33f991135c3961 /doc
parent83508277ce57720ee833bea125388a99cbe4e20d (diff)
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[CSM] Fix localplayer documentation (#5557)
Diffstat (limited to 'doc')
-rw-r--r--doc/client_lua_api.md4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md
index f762ae150..43a317a84 100644
--- a/doc/client_lua_api.md
+++ b/doc/client_lua_api.md
@@ -692,7 +692,7 @@ Call these functions only at load time!
* `minetest.get_wielded_item()`
* Returns the itemstack the local player is holding
* `minetest.localplayer`
- * returns LocalPlayer handle. See LocalPlayer below.
+ * Reference to the LocalPlayer object. See `LocalPlayer` class reference for methods.
### Client Environment
* `minetest.get_player_names()`
@@ -803,6 +803,8 @@ Methods:
* returns player speed vector
* `get_hp()`
* returns player HP
+* `get_name()`
+ * returns player name
* `got_teleported()`
* returns true if player was teleported
* `is_attached()`