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author | Lars Müller <34514239+appgurueu@users.noreply.github.com> | 2020-05-11 21:41:36 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-11 21:41:36 +0200 |
commit | 9ba24f89f5846de6a8f0d7e01c89acfee1254704 (patch) | |
tree | 868e0cee87d50271c4fe088d87aa2cb10a849f7f /doc | |
parent | 6e1372bd894d955300c40d69e5c882e9cc7d7523 (diff) | |
download | minetest-9ba24f89f5846de6a8f0d7e01c89acfee1254704.tar.gz minetest-9ba24f89f5846de6a8f0d7e01c89acfee1254704.tar.bz2 minetest-9ba24f89f5846de6a8f0d7e01c89acfee1254704.zip |
Damage texture modifier (#9833)
Adds a new object property "damage_texture_modifier"
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 4078e21a1..db13f4224 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -6589,6 +6589,9 @@ Player properties need to be saved manually. -- deleted when the block gets unloaded. -- The get_staticdata() callback is never called then. -- Defaults to 'true'. + + damage_texture_modifier = "^[brighten", + -- Texture modifier to be applied for a short duration when object is hit } Entity definition |