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authorLoneWolfHT <lonewolf04361@gmail.com>2020-08-29 16:02:21 -0700
committerGitHub <noreply@github.com>2020-08-30 00:02:21 +0100
commitc18dbadcb898db6d1f68b72afec56c599af317ec (patch)
treebb44e483ea2a807720afa5b9c8480a0d40cf18b1 /doc
parent5c4b560b6812bbdf7a9d3202c95bad5c9df97d66 (diff)
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Fix dropped craftitems/tools not using light_source values (#9438)
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt13
1 files changed, 7 insertions, 6 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index c81824163..6341571c7 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -7026,6 +7026,13 @@ Used by `minetest.register_node`, `minetest.register_craftitem`, and
liquids_pointable = false,
+ light_source = 0,
+ -- When used for nodes: Defines amount of light emitted by node.
+ -- Otherwise: Defines texture glow when viewed as a dropped item
+ -- To set the maximum (14), use the value 'minetest.LIGHT_MAX'.
+ -- A value outside the range 0 to minetest.LIGHT_MAX causes undefined
+ -- behavior.
+
-- See "Tools" section for an example including explanation
tool_capabilities = {
full_punch_interval = 1.0,
@@ -7225,12 +7232,6 @@ Used by `minetest.register_node`.
drowning = 0,
-- Player will take this amount of damage if no bubbles are left
- light_source = 0,
- -- Amount of light emitted by node.
- -- To set the maximum (14), use the value 'minetest.LIGHT_MAX'.
- -- A value outside the range 0 to minetest.LIGHT_MAX causes undefined
- -- behavior.
-
damage_per_second = 0,
-- If player is inside node, this damage is caused