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author | paramat <mat.gregory@virginmedia.com> | 2017-03-29 03:40:30 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-03-30 04:52:54 +0100 |
commit | ea549bbae3650d246db7b70a2b07485a4b404409 (patch) | |
tree | 0f70b68d6f5f26c83050549562d1077418dd72b0 /doc | |
parent | fbc1432fe8e821f58e97a5f35340efb2f46f93e4 (diff) | |
download | minetest-ea549bbae3650d246db7b70a2b07485a4b404409.tar.gz minetest-ea549bbae3650d246db7b70a2b07485a4b404409.tar.bz2 minetest-ea549bbae3650d246db7b70a2b07485a4b404409.zip |
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
Add the missing paramtype2 for param2 controlling the liquid level
inside the glasslike_framed drawtype.
Add missing documentation of the feature to lua_api.txt.
Update and improve comments for drawtype enumerations in nodedef.h.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 72599cb7c..0ca3767f9 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -658,6 +658,10 @@ node definition: The first five bits of `param2` tells which color is picked from the palette. The palette should have 32 pixels. + paramtype2 == "glasslikeliquidlevel" + ^ Only valid for "glasslike_framed" or "glasslike_framed_optional" drawtypes. + param2 defines 64 levels of internal liquid. + Liquid texture is defined using `special_tiles = {"modname_tilename.png"},` collision_box = { type = "fixed", fixed = { |