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authorLoic Blot <loic.blot@unix-experience.fr>2021-04-28 10:53:36 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2021-05-03 19:49:19 +0200
commite0716384d6c7abfa228b039056f1e872ca7bb8cf (patch)
tree78a6393bdbd7f5ea7e6b67d3b62c10595235949d /games/devtest/mods/testnodes/textures.lua
parente34d28af9f4b779b7a137f0e4017e499266e1931 (diff)
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refacto: add RenderingEngine::cleanupMeshCache
This permits to prevent client to own the mesh cache cleanup logic. It's better in RenderingEngine
Diffstat (limited to 'games/devtest/mods/testnodes/textures.lua')
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