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author | Loic Blot <loic.blot@unix-experience.fr> | 2021-04-28 12:48:13 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2021-05-03 19:49:19 +0200 |
commit | 258101a91031f3ff9ee01a974030b02529ffdac0 (patch) | |
tree | f57e2b95910b26a40d15c6b623084b8d93a528a9 /games/devtest/mods/testnodes/textures/testnodes_5wg.png | |
parent | 74125a74d34e9b1a003107d4ef6b95b8483d2464 (diff) | |
download | minetest-258101a91031f3ff9ee01a974030b02529ffdac0.tar.gz minetest-258101a91031f3ff9ee01a974030b02529ffdac0.tar.bz2 minetest-258101a91031f3ff9ee01a974030b02529ffdac0.zip |
refacto: RenderingEngine is now better hidden
* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped)
* RenderingEngine::get_timer_time is now non static
* RenderingEngine::draw_menu_scene is now non static
* RenderingEngine::draw_scene is now non static
* RenderingEngine::{initialize,finalize} are now non static
* RenderingEngine::run is now non static
* RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access
Diffstat (limited to 'games/devtest/mods/testnodes/textures/testnodes_5wg.png')
0 files changed, 0 insertions, 0 deletions