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authorWuzzy <wuzzy2@mail.ru>2021-03-16 17:37:24 +0000
committerGitHub <noreply@github.com>2021-03-16 18:37:24 +0100
commit91135381421f646e0f6a8d9201b5cdc7e42605e1 (patch)
treec208de82e645da4564c533fad3ce46a5f0343acf /games/devtest/mods/testtools/init.lua
parent88f514ad7a849eb4a67b5ee2c41c93856cf3808f (diff)
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DevTest: Formspec tests, children getter, better lighttool (#10918)
Diffstat (limited to 'games/devtest/mods/testtools/init.lua')
-rw-r--r--games/devtest/mods/testtools/init.lua196
1 files changed, 175 insertions, 21 deletions
diff --git a/games/devtest/mods/testtools/init.lua b/games/devtest/mods/testtools/init.lua
index d578b264a..1041acdeb 100644
--- a/games/devtest/mods/testtools/init.lua
+++ b/games/devtest/mods/testtools/init.lua
@@ -3,8 +3,6 @@ local F = minetest.formspec_escape
dofile(minetest.get_modpath("testtools") .. "/light.lua")
--- TODO: Add a Node Metadata tool
-
minetest.register_tool("testtools:param2tool", {
description = S("Param2 Tool") .."\n"..
S("Modify param2 value of nodes") .."\n"..
@@ -111,25 +109,6 @@ minetest.register_tool("testtools:node_setter", {
end,
})
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if formname == "testtools:node_setter" then
- local playername = player:get_player_name()
- local witem = player:get_wielded_item()
- if witem:get_name() == "testtools:node_setter" then
- if fields.nodename and fields.param2 then
- local param2 = tonumber(fields.param2)
- if not param2 then
- return
- end
- local meta = witem:get_meta()
- meta:set_string("node", fields.nodename)
- meta:set_int("node_param2", param2)
- player:set_wielded_item(witem)
- end
- end
- end
-end)
-
minetest.register_tool("testtools:remover", {
description = S("Remover") .."\n"..
S("Punch: Remove pointed node or object"),
@@ -634,6 +613,54 @@ minetest.register_tool("testtools:object_attacher", {
end,
})
+local function print_object(obj)
+ if obj:is_player() then
+ return "player '"..obj:get_player_name().."'"
+ elseif obj:get_luaentity() then
+ return "LuaEntity '"..obj:get_luaentity().name.."'"
+ else
+ return "object"
+ end
+end
+
+minetest.register_tool("testtools:children_getter", {
+ description = S("Children Getter") .."\n"..
+ S("Shows list of objects attached to object") .."\n"..
+ S("Punch object to show its 'children'") .."\n"..
+ S("Punch air to show your own 'children'"),
+ inventory_image = "testtools_children_getter.png",
+ groups = { testtool = 1, disable_repair = 1 },
+ on_use = function(itemstack, user, pointed_thing)
+ if user and user:is_player() then
+ local name = user:get_player_name()
+ local selected_object
+ local self_name
+ if pointed_thing.type == "object" then
+ selected_object = pointed_thing.ref
+ elseif pointed_thing.type == "nothing" then
+ selected_object = user
+ else
+ return
+ end
+ self_name = print_object(selected_object)
+ local children = selected_object:get_children()
+ local ret = ""
+ for c=1, #children do
+ ret = ret .. "* " .. print_object(children[c])
+ if c < #children then
+ ret = ret .. "\n"
+ end
+ end
+ if ret == "" then
+ ret = S("No children attached to @1.", self_name)
+ else
+ ret = S("Children of @1:", self_name) .. "\n" .. ret
+ end
+ minetest.chat_send_player(user:get_player_name(), ret)
+ end
+ end,
+})
+
-- Use loadstring to parse param as a Lua value
local function use_loadstring(param, player)
-- For security reasons, require 'server' priv, just in case
@@ -666,6 +693,68 @@ local function use_loadstring(param, player)
return true, errOrResult
end
+-- Node Meta Editor
+local node_meta_posses = {}
+local node_meta_latest_keylist = {}
+
+local function show_node_meta_formspec(user, pos, key, value, keylist)
+ local textlist
+ if keylist then
+ textlist = "textlist[0,0.5;2.5,6.5;keylist;"..keylist.."]"
+ else
+ textlist = ""
+ end
+ minetest.show_formspec(user:get_player_name(),
+ "testtools:node_meta_editor",
+ "size[15,9]"..
+ "label[0,0;"..F(S("Current keys:")).."]"..
+ textlist..
+ "field[3,0.5;12,1;key;"..F(S("Key"))..";"..F(key).."]"..
+ "textarea[3,1.5;12,6;value;"..F(S("Value (use empty value to delete key)"))..";"..F(value).."]"..
+ "button[0,8;3,1;get;"..F(S("Get value")).."]"..
+ "button[4,8;3,1;set;"..F(S("Set value")).."]"..
+ "label[0,7.2;"..F(S("pos = @1", minetest.pos_to_string(pos))).."]")
+end
+
+local function get_node_meta_keylist(meta, playername, escaped)
+ local keys = {}
+ local ekeys = {}
+ local mtable = meta:to_table()
+ for k,_ in pairs(mtable.fields) do
+ table.insert(keys, k)
+ if escaped then
+ table.insert(ekeys, F(k))
+ else
+ table.insert(ekeys, k)
+ end
+ end
+ if playername then
+ node_meta_latest_keylist[playername] = keys
+ end
+ return table.concat(ekeys, ",")
+end
+
+minetest.register_tool("testtools:node_meta_editor", {
+ description = S("Node Meta Editor") .. "\n" ..
+ S("Place: Edit node metadata"),
+ inventory_image = "testtools_node_meta_editor.png",
+ groups = { testtool = 1, disable_repair = 1 },
+ on_place = function(itemstack, user, pointed_thing)
+ if pointed_thing.type ~= "node" then
+ return itemstack
+ end
+ if not user:is_player() then
+ return itemstack
+ end
+ local pos = pointed_thing.under
+ node_meta_posses[user:get_player_name()] = pos
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ show_node_meta_formspec(user, pos, "", "", get_node_meta_keylist(meta, user:get_player_name(), true))
+ return itemstack
+ end,
+})
+
minetest.register_on_player_receive_fields(function(player, formname, fields)
if not (player and player:is_player()) then
return
@@ -728,5 +817,70 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
editor_formspec(name, selected_objects[name], prop_to_string(props[key]), sel)
return
end
+ elseif formname == "testtools:node_setter" then
+ local playername = player:get_player_name()
+ local witem = player:get_wielded_item()
+ if witem:get_name() == "testtools:node_setter" then
+ if fields.nodename and fields.param2 then
+ local param2 = tonumber(fields.param2)
+ if not param2 then
+ return
+ end
+ local meta = witem:get_meta()
+ meta:set_string("node", fields.nodename)
+ meta:set_int("node_param2", param2)
+ player:set_wielded_item(witem)
+ end
+ end
+ elseif formname == "testtools:node_meta_editor" then
+ local name = player:get_player_name()
+ local pos = node_meta_posses[name]
+ if fields.keylist then
+ local evnt = minetest.explode_textlist_event(fields.keylist)
+ if evnt.type == "DCL" or evnt.type == "CHG" then
+ local keylist_table = node_meta_latest_keylist[name]
+ if not pos then
+ return
+ end
+ local meta = minetest.get_meta(pos)
+ if not keylist_table then
+ return
+ end
+ if #keylist_table == 0 then
+ return
+ end
+ local key = keylist_table[evnt.index]
+ local value = meta:get_string(key)
+ local keylist_escaped = {}
+ for k,v in pairs(keylist_table) do
+ keylist_escaped[k] = F(v)
+ end
+ local keylist = table.concat(keylist_escaped, ",")
+ show_node_meta_formspec(player, pos, key, value, keylist)
+ return
+ end
+ elseif fields.key and fields.key ~= "" and fields.value then
+ if not pos then
+ return
+ end
+ local meta = minetest.get_meta(pos)
+ if fields.get then
+ local value = meta:get_string(fields.key)
+ show_node_meta_formspec(player, pos, fields.key, value,
+ get_node_meta_keylist(meta, name, true))
+ return
+ elseif fields.set then
+ meta:set_string(fields.key, fields.value)
+ show_node_meta_formspec(player, pos, fields.key, fields.value,
+ get_node_meta_keylist(meta, name, true))
+ return
+ end
+ end
end
end)
+
+minetest.register_on_leaveplayer(function(player)
+ local name = player:get_player_name()
+ node_meta_latest_keylist[name] = nil
+ node_meta_posses[name] = nil
+end)