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authorPerttu Ahola <celeron55@gmail.com>2012-03-24 11:10:28 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-24 11:10:28 +0200
commit06e93f8d9508a23e86751dfae2f6a7e550d8e1af (patch)
tree3e3a9a0dc78ee6c216b047304b53bfe1d3d3ce0e /games/mesetint/mods
parent74780134f2825427bb0db3b370642d3512af5ecd (diff)
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Add sound.dig
Diffstat (limited to 'games/mesetint/mods')
-rw-r--r--games/mesetint/mods/default/init.lua14
1 files changed, 9 insertions, 5 deletions
diff --git a/games/mesetint/mods/default/init.lua b/games/mesetint/mods/default/init.lua
index 042cb7cdf..8788b3810 100644
--- a/games/mesetint/mods/default/init.lua
+++ b/games/mesetint/mods/default/init.lua
@@ -656,8 +656,10 @@ function default.node_sound_sand_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_grass_footstep", gain=0.25}
+ --table.dug = table.dug or
+ -- {name="default_dirt_break", gain=0.25}
table.dug = table.dug or
- {name="default_dirt_break", gain=0.25}
+ {name="", gain=0.25}
default.node_sound_defaults(table)
return table
end
@@ -674,6 +676,8 @@ function default.node_sound_leaves_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_grass_footstep", gain=0.25}
+ table.dig = table.dig or
+ {name="default_dig_crumbly", gain=0.4}
table.dug = table.dug or
{name="", gain=1.0}
default.node_sound_defaults(table)
@@ -727,7 +731,7 @@ minetest.register_node("default:dirt_with_grass", {
groups = {crumbly=3},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.5},
+ footstep = {name="default_grass_footstep", gain=0.4},
}),
})
@@ -738,7 +742,7 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
groups = {crumbly=3},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.5},
+ footstep = {name="default_grass_footstep", gain=0.4},
}),
})
@@ -763,8 +767,8 @@ minetest.register_node("default:gravel", {
tile_images = {"default_gravel.png"},
is_ground_content = true,
groups = {crumbly=2},
- sounds = default.node_sound_sand_defaults({
- footstep = {name="default_gravel_footstep", gain=0.5}
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_gravel_footstep", gain=0.45},
}),
})