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author | sapier <Sapier at GMX dot net> | 2013-05-25 00:51:02 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2013-05-25 00:51:02 +0200 |
commit | ab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch) | |
tree | 9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /games/minimal/mods/bucket | |
parent | 865f380c91ced850d1a499c91aa2ab5489624802 (diff) | |
download | minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.gz minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.bz2 minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.zip |
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'games/minimal/mods/bucket')
-rw-r--r-- | games/minimal/mods/bucket/init.lua | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/games/minimal/mods/bucket/init.lua b/games/minimal/mods/bucket/init.lua index 6aa0921d5..dcd59ed38 100644 --- a/games/minimal/mods/bucket/init.lua +++ b/games/minimal/mods/bucket/init.lua @@ -41,13 +41,13 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image) return end -- Check if pointing to a liquid - n = minetest.env:get_node(pointed_thing.under) + n = minetest.get_node(pointed_thing.under) if bucket.liquids[n.name] == nil then -- Not a liquid - minetest.env:add_node(pointed_thing.above, {name=source}) + minetest.add_node(pointed_thing.above, {name=source}) elseif n.name ~= source then -- It's a liquid - minetest.env:add_node(pointed_thing.under, {name=source}) + minetest.add_node(pointed_thing.under, {name=source}) end return {name="bucket:bucket_empty"} end @@ -65,10 +65,10 @@ minetest.register_craftitem("bucket:bucket_empty", { return end -- Check if pointing to a liquid source - n = minetest.env:get_node(pointed_thing.under) + n = minetest.get_node(pointed_thing.under) liquiddef = bucket.liquids[n.name] if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then - minetest.env:add_node(pointed_thing.under, {name="air"}) + minetest.add_node(pointed_thing.under, {name="air"}) return {name=liquiddef.itemname} end end, |