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authorkwolekr <kwolekr@minetest.net>2014-02-09 13:12:28 -0500
committerkwolekr <kwolekr@minetest.net>2014-02-09 13:57:29 -0500
commita0683b811c6641528161050ea91f0425f038fa90 (patch)
tree1d3f43cbd9b985cfbb18694d68730f7c5365532c /games/minimal/mods/bucket
parent2a01050a0cf0826f25240e2cb407535394ee360f (diff)
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Define strlcpy on platforms that do not have it
Diffstat (limited to 'games/minimal/mods/bucket')
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, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef L_VMANIP_H_ #define L_VMANIP_H_ #include <map> #include "irr_v3d.h" #include "lua_api/l_base.h" class Map; class MapBlock; class MMVManip; /* VoxelManip */ class LuaVoxelManip : public ModApiBase { private: std::map<v3s16, MapBlock *> modified_blocks; bool is_mapgen_vm; static const char className[]; static const luaL_Reg methods[]; static int gc_object(lua_State *L); static int l_read_from_map(lua_State *L); static int l_get_data(lua_State *L); static int l_set_data(lua_State *L); static int l_write_to_map(lua_State *L); static int l_get_node_at(lua_State *L); static int l_set_node_at(lua_State *L); static int l_update_map(lua_State *L); static int l_update_liquids(lua_State *L); static int l_calc_lighting(lua_State *L); static int l_set_lighting(lua_State *L); static int l_get_light_data(lua_State *L); static int l_set_light_data(lua_State *L); static int l_get_param2_data(lua_State *L);