aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods/default/sounds/default_grass_footstep.1.ogg
diff options
context:
space:
mode:
authorPerttu Ahola <celeron55@gmail.com>2012-09-01 18:02:29 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-09-01 18:03:50 +0300
commit5194505407884f6375311f0ab4c5f8783646cb91 (patch)
treea3457cf11bdf0f3203d5e5313020ffba0e50ea1c /games/minimal/mods/default/sounds/default_grass_footstep.1.ogg
parent3e7957512bdb86acb3836c6c1df96e38e05efa3c (diff)
downloadminetest-5194505407884f6375311f0ab4c5f8783646cb91.tar.gz
minetest-5194505407884f6375311f0ab4c5f8783646cb91.tar.bz2
minetest-5194505407884f6375311f0ab4c5f8783646cb91.zip
Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard
Diffstat (limited to 'games/minimal/mods/default/sounds/default_grass_footstep.1.ogg')
0 files changed, 0 insertions, 0 deletions
="hl com">GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "mapgen.h" ///////////// Mapgen V7 flags #define MGV7_MOUNTAINS 0x01 #define MGV7_RIDGES 0x02 #define MGV7_FLOATLANDS 0x04 #define MGV7_CAVERNS 0x08 #define MGV7_BIOMEREPEAT 0x10 // Now unused class BiomeManager; extern FlagDesc flagdesc_mapgen_v7[]; struct MapgenV7Params : public MapgenParams { u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS; s16 mount_zero_level = 0; float float_mount_density = 0.6f; float float_mount_height = 128.0f; float float_mount_exponent = 0.75f; s16 floatland_level = 1280; s16 shadow_limit = 1024; float cave_width = 0.09f; s16 large_cave_depth = -33; s16 lava_depth = -256; s16 cavern_limit = -256; s16 cavern_taper = 256; float cavern_threshold = 0.7f; s16 dungeon_ymin = -31000; s16 dungeon_ymax = 31000; NoiseParams np_terrain_base; NoiseParams np_terrain_alt; NoiseParams np_terrain_persist; NoiseParams np_height_select; NoiseParams np_filler_depth; NoiseParams np_mount_height; NoiseParams np_ridge_uwater; NoiseParams np_floatland_base; NoiseParams np_float_base_height; NoiseParams np_mountain; NoiseParams np_ridge; NoiseParams np_cavern; NoiseParams np_cave1; NoiseParams np_cave2; MapgenV7Params(); ~MapgenV7Params() = default; void readParams(const Settings *settings); void writeParams(Settings *settings) const; }; class MapgenV7 : public MapgenBasic { public: MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge); ~MapgenV7(); virtual MapgenType getType() const { return MAPGEN_V7; } virtual void makeChunk(BlockMakeData *data); int getSpawnLevelAtPoint(v2s16 p); float baseTerrainLevelAtPoint(s16 x, s16 z); float baseTerrainLevelFromMap(int index);