aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods/default/textures/default_jungletree_top.png
diff options
context:
space:
mode:
authorPerttu Ahola <celeron55@gmail.com>2012-07-28 14:44:18 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-07-28 14:44:18 +0300
commitfd7ec2da911ff6eeb62035ad4457f1e5179dbaa1 (patch)
treeec639502bd527e4333ab943ecfc19d6776461f56 /games/minimal/mods/default/textures/default_jungletree_top.png
parentc9ed379e39be94b588f4b62f893760c53b2d2a4f (diff)
downloadminetest-fd7ec2da911ff6eeb62035ad4457f1e5179dbaa1.tar.gz
minetest-fd7ec2da911ff6eeb62035ad4457f1e5179dbaa1.tar.bz2
minetest-fd7ec2da911ff6eeb62035ad4457f1e5179dbaa1.zip
Fix inventory segfault when rollback recording is disabled
Diffstat (limited to 'games/minimal/mods/default/textures/default_jungletree_top.png')
0 files changed, 0 insertions, 0 deletions
clude "cpp_api/s_internal.h" #include "lua_api/l_base.h" #include "lua_api/l_craft.h" #include "lua_api/l_env.h" #include "lua_api/l_inventory.h" #include "lua_api/l_item.h" #include "lua_api/l_mapgen.h" #include "lua_api/l_nodemeta.h" #include "lua_api/l_nodetimer.h" #include "lua_api/l_noise.h" #include "lua_api/l_object.h" #include "lua_api/l_particles.h" #include "lua_api/l_rollback.h" #include "lua_api/l_server.h" #include "lua_api/l_util.h" #include "lua_api/l_vmanip.h" #include "lua_api/l_settings.h" extern "C" { #include "lualib.h" } GameScripting::GameScripting(Server* server) { setServer(server); // setEnv(env) is called by ScriptApiEnv::initializeEnvironment() // once the environment has been created //TODO add security luaL_openlibs(getStack()); SCRIPTAPI_PRECHECKHEADER // Create the main minetest table lua_newtable(L); lua_newtable(L); lua_setfield(L, -2, "object_refs"); lua_newtable(L); lua_setfield(L, -2, "luaentities"); lua_setglobal(L, "minetest"); // Initialize our lua_api modules lua_getglobal(L, "minetest"); int top = lua_gettop(L); InitializeModApi(L, top);