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authorparamat <mat.gregory@virginmedia.com>2015-03-20 18:06:05 +0000
committerparamat <mat.gregory@virginmedia.com>2015-03-22 19:30:08 +0000
commitd6638b4300b091275fa25c43eaee42cd6d13effe (patch)
tree654aedfb7f7cba7c540aab1fa3815e43a13b6cd8 /games/minimal/mods/default/textures/default_nc_rb.png
parent008d7e0467a30f78e0c1a707be0c34aaa884732c (diff)
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Mgv7: 1 up , 1 down overgeneration for chunk border continuity
Fixes biome layer at y = 47 when base/alt terrain exceeds it Also fixes missing dust glitch at y = 47 Mgv5/mgv7:Cleanup code
Diffstat (limited to 'games/minimal/mods/default/textures/default_nc_rb.png')
0 files changed, 0 insertions, 0 deletions
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#!/bin/bash
set -e

CORE_GIT=https://github.com/minetest/minetest
CORE_BRANCH=master
CORE_NAME=minetest
GAME_GIT=https://github.com/minetest/minetest_game
GAME_BRANCH=master
GAME_NAME=minetest_game

dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then
	echo "Usage: $0 <build directory>"
	exit 1
fi
builddir=$1
mkdir -p $builddir
builddir="$( cd "$builddir" && pwd )"
packagedir=$builddir/packages
libdir=$builddir/libs

# Test which win32 compiler is present
which i586-mingw32msvc-windres &>/dev/null && toolchain_file=$dir/toolchain_i586-mingw32msvc.cmake
which i686-w64-mingw32-windres &>/dev/null && toolchain_file=$dir/toolchain_i646-w64-mingw32.cmake

if [ -z "$toolchain_file" ]; then
	echo "Unable to determine which mingw32 compiler to use"
	exit 1
fi
echo "Using $toolchain_file"

irrlicht_version=1.8.4