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authorproller <proller@github.com>2013-03-24 03:40:15 +0400
committerproller <proller@github.com>2013-03-24 03:40:15 +0400
commitf70378f7f57f293a2a0afcf35aec8ee67180a6c0 (patch)
tree58a66fc55bb9c5df518e03f3d7a73ca294d4c4ad /games/minimal/mods/default
parente1ff5b13619666e5b987ecf4faaf294400ffd979 (diff)
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Mapgen indev: float islands, larger far biomes
Diffstat (limited to 'games/minimal/mods/default')
-rw-r--r--games/minimal/mods/default/mapgen.lua3
1 files changed, 3 insertions, 0 deletions
diff --git a/games/minimal/mods/default/mapgen.lua b/games/minimal/mods/default/mapgen.lua
index 74fc398b2..de6632d13 100644
--- a/games/minimal/mods/default/mapgen.lua
+++ b/games/minimal/mods/default/mapgen.lua
@@ -74,6 +74,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/12/12/12, 5, -16, -5 )
generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/9/9/9, 5, -31000, -17 )
+ generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+4, 1/8/8/8, 5, 200, 31000 ) -- for float islands and far scaled mountains
+ generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+5, 1/9/9/9, 5, 200, 31000 )
+
if minetest.setting_getbool("underground_springs") then
generate_ore("default:water_source", "default:stone", minp, maxp, seed+4, 1/24/24/24, 12, -100, -11, 128)
generate_ore("default:water_source", "default:stone", minp, maxp, seed+5, 1/28/28/28, 8, -10000, -101, 128)