aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods/experimental/init.lua
diff options
context:
space:
mode:
authorKahrl <kahrl@gmx.net>2014-08-23 00:52:57 +0200
committerKahrl <kahrl@gmx.net>2014-08-23 00:52:57 +0200
commit26f4a5c1109f99fed6d7941b870a94fa49642181 (patch)
treedbd72d8931b75151c6e63f98d42e483d552936e5 /games/minimal/mods/experimental/init.lua
parent7940a4264ad19863f7fc7a32a665303ba766eed5 (diff)
downloadminetest-26f4a5c1109f99fed6d7941b870a94fa49642181.tar.gz
minetest-26f4a5c1109f99fed6d7941b870a94fa49642181.tar.bz2
minetest-26f4a5c1109f99fed6d7941b870a94fa49642181.zip
Minimal game: add /dummyball <count> command
Diffstat (limited to 'games/minimal/mods/experimental/init.lua')
-rw-r--r--games/minimal/mods/experimental/init.lua13
1 files changed, 11 insertions, 2 deletions
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
index 3e2e7787b..729191bce 100644
--- a/games/minimal/mods/experimental/init.lua
+++ b/games/minimal/mods/experimental/init.lua
@@ -254,6 +254,7 @@ minetest.register_entity("experimental:dummyball", {
minetest.register_on_chat_message(function(name, message)
local cmd = "/dummyball"
if message:sub(0, #cmd) == cmd then
+ count = tonumber(message:sub(#cmd+1)) or 1
if not minetest.get_player_privs(name)["give"] then
minetest.chat_send_player(name, "you don't have permission to spawn (give)")
return true -- Handled chat message
@@ -262,6 +263,12 @@ minetest.register_on_chat_message(function(name, message)
minetest.chat_send_player(name, "you don't have permission to interact")
return true -- Handled chat message
end
+ if count >= 2 and not minetest.get_player_privs(name)["server"] then
+ minetest.chat_send_player(name, "you don't have " ..
+ "permission to spawn multiple " ..
+ "dummyballs (server)")
+ return true -- Handled chat message
+ end
local player = minetest.get_player_by_name(name)
if player == nil then
print("Unable to spawn entity, player is nil")
@@ -270,9 +277,11 @@ minetest.register_on_chat_message(function(name, message)
local entityname = "experimental:dummyball"
local p = player:getpos()
p.y = p.y + 1
- minetest.add_entity(p, entityname)
+ for i = 1,count do
+ minetest.add_entity(p, entityname)
+ end
minetest.chat_send_player(name, '"'..entityname
- ..'" spawned.');
+ ..'" spawned '..tostring(count)..' time(s).');
return true -- Handled chat message
end
end)