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authorRogier <rogier777@gmail.com>2016-12-14 16:23:25 +0100
committerparamat <mat.gregory@virginmedia.com>2016-12-24 00:33:07 +0000
commitf4d718c53843c5e18243d0851b9c7790b0853334 (patch)
tree02b779f89567997275d8c375619136fce8d36d7f /games/minimal/mods/stairs
parent4d4b8bb8a46b6472d86fa848954dbc26b4fadb50 (diff)
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Minimal game: Use field 'tiles' instead of 'tile_images'
Diffstat (limited to 'games/minimal/mods/stairs')
-rw-r--r--games/minimal/mods/stairs/init.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/minimal/mods/stairs/init.lua b/games/minimal/mods/stairs/init.lua
index 4929d1370..c3bbc561e 100644
--- a/games/minimal/mods/stairs/init.lua
+++ b/games/minimal/mods/stairs/init.lua
@@ -5,7 +5,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description)
minetest.register_node("stairs:stair_" .. subname, {
description = description,
drawtype = "nodebox",
- tile_images = images,
+ tiles = images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
@@ -34,7 +34,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description)
minetest.register_node("stairs:slab_" .. subname, {
description = description,
drawtype = "nodebox",
- tile_images = images,
+ tiles = images,
paramtype = "light",
is_ground_content = true,
groups = groups,