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authorLoic Blot <loic.blot@unix-experience.fr>2016-10-08 12:21:41 +0200
committerNer'zhul <nerzhul@users.noreply.github.com>2016-10-08 15:57:50 +0200
commit656faf7373587bc59b47986a28dbd2fce4c45474 (patch)
tree0d2414db105bfeaa1112576725da61bfdfc1edec /games
parent9393e4a0a8e32905d32a9dc58131218aee318686 (diff)
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Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
* Server/Client Environments now have an helper to cast Player object in the right type to use it * Server: use RemotePlayer everywhere and remove previous added casts * Client: use LocalPlayer where needed * Environment: remove unused functions (getPlayers(), getRandomConnectedPlayer(), getNearestConnectedPlayer())
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