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author | paramat <paramat@users.noreply.github.com> | 2017-09-17 02:54:17 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-09-17 03:20:20 +0100 |
commit | 76817fdf98b1597c569267bc751f4f285302721a (patch) | |
tree | 5fb965574648609bf86883b6cf8661b609fc9382 /games | |
parent | 5b6d4482eeee1925331d6ec122dd10cdc1aa7a30 (diff) | |
download | minetest-76817fdf98b1597c569267bc751f4f285302721a.tar.gz minetest-76817fdf98b1597c569267bc751f4f285302721a.tar.bz2 minetest-76817fdf98b1597c569267bc751f4f285302721a.zip |
Biome generation: Fix layers of 'filler' nodes at biome y limits
Error was exposed by commit a1389c38658fe69c3bd25c3099bae9a4e51ed401
'nplaced' was not set to U16_MAX when biome 'stone' was placed, so when
biome was recalculated in a column of stone, the 'nplaced' value
caused a few remaining filler nodes to be placed.
Occurs when the lower biome has a deeper depth of 'top' plus 'filler'
than the upper biome.
Diffstat (limited to 'games')
0 files changed, 0 insertions, 0 deletions