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authorParamat <paramat@users.noreply.github.com>2017-07-16 11:33:09 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-07-16 12:33:09 +0200
commitd4cc49e9a72cb5cce7dce80ccc0196aedd106acd (patch)
tree992fc84dc18df04a69c7176cd0381d0aec53b5e3 /games
parent7ddf67aa1478813e12a5fcdfb4986b9e5adfe62f (diff)
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F5 debug display: Reformat and remove some information (#6125)
For consistency return to 'FPS =', add comma before FPS. Remove 'R' from 'range_all' as may be re-keymapped. Remove inconsistent brackets from 'range_all'. Change 'v_range' to 'view_range'. Add 'pos = ' before co-ordinates. Add spaces around '=' in yaw display. Remove brackets from around 'yaw' and 'seed'. Move 'pointing_at' to 3rd line. Remove 'param1' (0 for all solid nodes and unreadable for light sources due to light bank encoding). Remove file name of pointed node top tile (this also removes the need to get ContentFeatures for the node, slightly improving performance). Replace quotes around node data with brackets, looks better and more consistent. Add 'guitext3' for third line. Use 'setVisible' for all 3 lines to control the setting of each text rectangle. Improve logic of 3rd line to only run code it needs to depending on whether pointing data is avaialble and whether node is not 'ignore' and not 'unknown'.
Diffstat (limited to 'games')
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