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author | Elijah Duffy <enduffy2014@outlook.com> | 2020-10-03 09:38:08 -0700 |
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committer | GitHub <noreply@github.com> | 2020-10-03 17:38:08 +0100 |
commit | 7d3641021b755be133dea58404fcb039211fbe52 (patch) | |
tree | bd62b4e197492242c84d6e001dfefc8090389b33 /games | |
parent | 07500479191ed927ab661b3758ffcd2fd43158c5 (diff) | |
download | minetest-7d3641021b755be133dea58404fcb039211fbe52.tar.gz minetest-7d3641021b755be133dea58404fcb039211fbe52.tar.bz2 minetest-7d3641021b755be133dea58404fcb039211fbe52.zip |
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
Diffstat (limited to 'games')
-rw-r--r-- | games/devtest/mods/experimental/commands.lua | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/games/devtest/mods/experimental/commands.lua b/games/devtest/mods/experimental/commands.lua index 158e5039d..132b08b0b 100644 --- a/games/devtest/mods/experimental/commands.lua +++ b/games/devtest/mods/experimental/commands.lua @@ -214,3 +214,6 @@ minetest.register_chatcommand("test_place_nodes", { end, }) +core.register_on_chatcommand(function(name, command, params) + minetest.log("caught command '"..command.."', issued by '"..name.."'. Parameters: '"..params.."'") +end) |