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authorhecks <42101236+hecktest@users.noreply.github.com>2021-01-02 15:14:29 +0100
committerGitHub <noreply@github.com>2021-01-02 15:14:29 +0100
commitdd5a732fa90550066bb96305b64b6648903cc822 (patch)
tree1d39d1362e7619ff459eb6da5f1c9aab7629d1b6 /games
parentad58fb22064c7db223cb825596c12f93f2a75a26 (diff)
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Add on_deactivate callback for luaentities (#10723)
Diffstat (limited to 'games')
-rw-r--r--games/devtest/mods/testentities/callbacks.lua3
1 files changed, 3 insertions, 0 deletions
diff --git a/games/devtest/mods/testentities/callbacks.lua b/games/devtest/mods/testentities/callbacks.lua
index 711079f87..320690b39 100644
--- a/games/devtest/mods/testentities/callbacks.lua
+++ b/games/devtest/mods/testentities/callbacks.lua
@@ -31,6 +31,9 @@ minetest.register_entity("testentities:callback", {
on_activate = function(self, staticdata, dtime_s)
message("Callback entity: on_activate! pos="..spos(self).."; dtime_s="..dtime_s)
end,
+ on_deactivate = function(self)
+ message("Callback entity: on_deactivate! pos="..spos(self))
+ end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
local name = get_object_name(puncher)
message(