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authorrubenwardy <rw@rubenwardy.com>2022-04-25 20:43:09 +0100
committerrubenwardy <rw@rubenwardy.com>2022-05-03 20:00:29 +0100
commite9e671078c8ddfcaac30e8f04976a8c69031a9b9 (patch)
tree31bf6754030782e219a8f541237731ef4625e075 /lib/lua/src/lua.c
parent71a56c355223aa45a980c16329c88ba9ec8b3354 (diff)
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ContentDB: Fix ungraceful crash on aliases when list download fails
Fixes #12267 and fixes #12154
Diffstat (limited to 'lib/lua/src/lua.c')
0 files changed, 0 insertions, 0 deletions
an> You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "cpp_api/s_mainmenu.h" #include "cpp_api/s_internal.h" #include "common/c_converter.h" void ScriptApiMainMenu::setMainMenuErrorMessage(std::string errormessage) { SCRIPTAPI_PRECHECKHEADER lua_getglobal(L, "gamedata"); int gamedata_idx = lua_gettop(L); lua_pushstring(L, "errormessage"); lua_pushstring(L, errormessage.c_str()); lua_settable(L, gamedata_idx); lua_pop(L, 1); } void ScriptApiMainMenu::handleMainMenuEvent(std::string text) { SCRIPTAPI_PRECHECKHEADER // Get handler function lua_getglobal(L, "core"); lua_getfield(L, -1, "event_handler"); lua_remove(L, -2); // Remove core if (lua_isnil(L, -1)) { lua_pop(L, 1); // Pop event_handler return; } luaL_checktype(L, -1, LUA_TFUNCTION); // Call it lua_pushstring(L, text.c_str()); if (lua_pcall(L, 1, 0, m_errorhandler)) scriptError(); } void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields) { SCRIPTAPI_PRECHECKHEADER // Get handler function lua_getglobal(L, "core"); lua_getfield(L, -1, "button_handler"); lua_remove(L, -2); // Remove core if (lua_isnil(L, -1)) { lua_pop(L, 1); // Pop button handler return; } luaL_checktype(L, -1, LUA_TFUNCTION); // Convert fields to a Lua table lua_newtable(L); StringMap::const_iterator it; for (it = fields.begin(); it != fields.end(); ++it) { const std::string &name = it->first; const std::string &value = it->second; lua_pushstring(L, name.c_str()); lua_pushlstring(L, value.c_str(), value.size()); lua_settable(L, -3); } // Call it if (lua_pcall(L, 1, 0, m_errorhandler)) scriptError(); }