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author | paramat <mat.gregory@virginmedia.com> | 2016-03-11 16:24:55 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-03-11 21:09:59 +0000 |
commit | 6f325070dde739ab942286bd6e368930ea41cb42 (patch) | |
tree | e01c92ab0b0de5d66c502082c56a2efc0d9fab62 /minetest.conf.example | |
parent | f627ef39e038089d977f4f671b11cd357b1dcd70 (diff) | |
download | minetest-6f325070dde739ab942286bd6e368930ea41cb42.tar.gz minetest-6f325070dde739ab942286bd6e368930ea41cb42.tar.bz2 minetest-6f325070dde739ab942286bd6e368930ea41cb42.zip |
Documentation: Clarify global and mapgen-specific mapgen flags
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 6b7347ccb..3177360c4 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1009,8 +1009,10 @@ # Global map generation attributes. # In Mapgen v6 the 'decorations' flag controls all decorations except trees # and junglegrass, in all other mapgens this flag controls all decorations. +# The default flags set in the engine are: caves, light, decorations +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations # mg_flags = caves,dungeons,light,decorations @@ -1077,9 +1079,11 @@ #### Mapgen v6 # Map generation attributes specific to Mapgen v6. -# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored. +# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored. +# The default flags set in the engine are: biomeblend, mudflow +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: jungles, biomeblend, mudflow, snowbiomes, flat, trees, nojungles, nobiomeblend, nomudflow, nosnowbiomes, noflat, notrees # mgv6_spflags = jungles,biomeblend,mudflow,snowbiomes,trees @@ -1127,9 +1131,11 @@ #### Mapgen v7 # Map generation attributes specific to Mapgen v7. -# 'ridges' are the rivers. +# The 'ridges' flag controls the rivers. +# The default flags set in the engine are: mountains, ridges +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: mountains, ridges, nomountains, noridges # mgv7_spflags = mountains,ridges @@ -1169,9 +1175,11 @@ #### Mapgen flat # Map generation attributes specific to Mapgen flat. -# Occasional lakes and hills added to the flat world. +# Occasional lakes and hills can be added to the flat world. +# The default flags set in the engine are: none +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: lakes, hills, , nolakes, nohills # mgflat_spflags = @@ -1303,10 +1311,13 @@ ##### General # Map generation attributes specific to Mapgen Valleys. +# 'altitude_chill' makes higher elevations colder, which may cause biome issues. +# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool, +# it may interfere with delicately adjusted biomes. +# The default flags set in the engine are: altitude_chill, humid_rivers +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. -# "altitude_chill" makes higher elevations colder, which may cause biome issues. -# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers # mg_valleys_spflags = altitude_chill,humid_rivers |