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authorPerttu Ahola <celeron55@gmail.com>2014-01-06 17:37:23 +0200
committerPerttu Ahola <celeron55@gmail.com>2014-01-06 17:39:44 +0200
commit92aa38bdfc36fd7599a8e85722825381c89f0f9c (patch)
tree17a520f832c692afdf04e68acc3b03a0f62d9712 /minetest.conf.example
parent6833e04bc55156025267c39a58a29007318129fa (diff)
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Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example2
1 files changed, 2 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 243c84f3a..fa54bde8d 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -68,6 +68,8 @@
# If FPS would go higher than this, limit it by sleeping
# (to not waste CPU power for no benefit)
#fps_max = 60
+# Maximum FPS when game is paused
+#pause_fps_max = 20
# The allowed adjustment range for the automatic rendering range adjustment
#viewing_range_nodes_max = 160
#viewing_range_nodes_min = 35