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author | paramat <mat.gregory@virginmedia.com> | 2016-06-21 03:48:24 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-06-24 02:17:51 +0100 |
commit | 9997e2030c86b938d1889ee71522bc26d01226e6 (patch) | |
tree | ced789cfdd7c37fa323e0b03557ff9862ad81487 /minetest.conf.example | |
parent | fa0bbbf96df17f0d7911274ea85e5c049c20d07b (diff) | |
download | minetest-9997e2030c86b938d1889ee71522bc26d01226e6.tar.gz minetest-9997e2030c86b938d1889ee71522bc26d01226e6.tar.bz2 minetest-9997e2030c86b938d1889ee71522bc26d01226e6.zip |
Mgflat/fractal/v7/valleys: Denser 3D noise tunnels
Reduce spread from 96 to primes 61 and 67 (either side of 64)
Prime spreads help to keep 3D noise periodic features unaligned
'cave width' 0.2 to preserve tunnel width
Reduce octaves to 3 to improve network structure
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index a5ca16e51..35675dfe3 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1176,7 +1176,7 @@ # Controls width of tunnels, a smaller value creates wider tunnels. # type: float -# mgv7_cave_width = 0.3 +# mgv7_cave_width = 0.2 # type: noise_params # mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0 @@ -1206,10 +1206,10 @@ # mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0 # type: noise_params -# mgv7_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0 +# mgv7_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0 # type: noise_params -# mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0 +# mgv7_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 #### Mapgen flat @@ -1230,7 +1230,7 @@ # Controls width of tunnels, a smaller value creates wider tunnels. # type: float -# mgflat_cave_width = 0.3 +# mgflat_cave_width = 0.2 # Terrain noise threshold for lakes. # Controls proportion of world area covered by lakes. @@ -1262,16 +1262,16 @@ # mgflat_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0 # type: noise_params -# mgflat_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0 +# mgflat_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0 # type: noise_params -# mgflat_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0 +# mgflat_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 #### Mapgen fractal # Controls width of tunnels, a smaller value creates wider tunnels. # type: float -# mgfractal_cave_width = 0.3 +# mgfractal_cave_width = 0.2 # Choice of 18 fractals from 9 formulas. # 1 = 4D "Roundy" mandelbrot set. @@ -1346,10 +1346,10 @@ # mgfractal_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0 # type: noise_params -# mgfractal_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0 +# mgfractal_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0 # type: noise_params -# mgfractal_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0 +# mgfractal_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 #### Mapgen Valleys @@ -1396,17 +1396,17 @@ # Controls width of tunnels, a smaller value creates wider tunnels. # type: float -# mgvalleys_cave_width = 0.3 +# mgvalleys_cave_width = 0.2 ##### Noises # Caves and tunnels form at the intersection of the two noises # type: noise_params -# mgvalleys_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0 +# mgvalleys_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0 # Caves and tunnels form at the intersection of the two noises # type: noise_params -# mgvalleys_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0 +# mgvalleys_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 # The depth of dirt or other filler # type: noise_params |