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authorNovatux <nathanael.courant@laposte.net>2013-08-04 14:14:21 +0200
committerPerttu Ahola <celeron55@gmail.com>2013-08-04 15:28:01 +0300
commitfe1fe1b1e42d24dc87a75ef8cc27c5c1dd1cfa4d (patch)
treec516a09c0fc00318f4a2bd3d4057fa6618e1a2b4 /minetest.conf.example
parente6687be4933e5115d31ade014300648051af5047 (diff)
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Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block).
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example2
1 files changed, 2 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 4c049f87d..29900b900 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -274,6 +274,8 @@
# Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours
#year_days = 30
#server_unload_unused_data_timeout = 29
+# Maximum number of statically stored objects in a block
+#max_objects_per_block = 49
# Interval of saving important changes in the world
#server_map_save_interval = 5.3
# To reduce lag, block transfers are slowed down when a player is building something.