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author | Aaron Suen <warr1024@gmail.com> | 2015-03-07 19:52:59 -0500 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-03-20 20:21:42 -0400 |
commit | 1e4fb80d46da634f04d84e3f1065aaabc6909468 (patch) | |
tree | 4b1cf2b1d797b8f63848e6da1e262af6be27ef0d /minetest.conf.example | |
parent | 26153bab7dbe57a0200949c9a121058150e67f6c (diff) | |
download | minetest-1e4fb80d46da634f04d84e3f1065aaabc6909468.tar.gz minetest-1e4fb80d46da634f04d84e3f1065aaabc6909468.tar.bz2 minetest-1e4fb80d46da634f04d84e3f1065aaabc6909468.zip |
Configurable automatic texture scaling and filtering at load time.
Signed off by: Zeno, kwolekr
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 5e8637897..2c6f5e861 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -193,6 +193,19 @@ #anisotropic_filter = false #bilinear_filter = false #trilinear_filter = false +# Filtered textures can blend RGB values with fully-transparent neighbors, +# which PNG optimizers usually discard, sometimes resulting in a dark or +# light edge to transparent textures. Apply this filter to clean that up +# at texture load time. +#texture_clean_transparent = true +# When using bilinear/trilinear/anisotropic filters, low-resolution textures +# can be blurred, so automatically upscale them with nearest-neighbor +# interpolation to preserve crisp pixels. This sets the minimum texture size +# for the upscaled textures; higher values look sharper, but require more +# memory. Powers of 2 are recommended. Setting this higher than 1 may not +# have a visible effect unless bilinear/trilinear/anisotropic filtering is +# enabled. +#texture_min_size = 16 # Set to true to pre-generate all item visuals #preload_item_visuals = false # Set to true to enable shaders. Disable them if video_driver = direct3d9/8. |