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authorsweetbomber <ffrogger _zero_ at yahoo dot com>2013-05-30 17:14:22 +0100
committerShadowNinja <shadowninja@minetest.net>2013-12-05 16:09:02 -0500
commit22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b (patch)
tree3d292747f5518568fda97fb1cbb4c982833e4e76 /minetest.conf.example
parent000da6b25de2af1cc517b9f3c5e9b3576625ec4c (diff)
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Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example4
1 files changed, 4 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 46a9e8cfc..4d6b76c84 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -266,6 +266,10 @@
#disable_anticheat = false
# If true, actions are recorded for rollback
#enable_rollback_recording = false
+# If true, blocks are cached (and generated if not before) before a player is spawned.
+#cache_block_before_spawn = true
+# Defines the maximum height a player can spawn in a map, above water level
+#max_spawn_height = 50
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0