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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2016-02-20 03:37:26 +0100 |
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committer | est31 <MTest31@outlook.com> | 2016-02-21 17:46:50 +0100 |
commit | 2f4cf0bcca1ce5941dd3d2625fe4636e86e73e75 (patch) | |
tree | e26e23c72f3ffeeeff0ed21a768b66dab7e9e4d2 /minetest.conf.example | |
parent | 354635f9fbe67cebbcd147db94b48983aa3799eb (diff) | |
download | minetest-2f4cf0bcca1ce5941dd3d2625fe4636e86e73e75.tar.gz minetest-2f4cf0bcca1ce5941dd3d2625fe4636e86e73e75.tar.bz2 minetest-2f4cf0bcca1ce5941dd3d2625fe4636e86e73e75.zip |
Remove preload_item_visuals code
Closes #3748
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 4cfb8dd28..4813adadc 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -335,12 +335,6 @@ # type: int # texture_min_size = 64 -# Pre-generate all item visuals used in the inventory. -# This increases startup time, but runs smoother in-game. -# The generated textures can easily exceed your VRAM, causing artifacts in the inventory. -# type: bool -# preload_item_visuals = false - # Experimental option, might cause visible spaces between blocks # when set to higher number than 0. # type: enum values: 0, 1, 2, 4, 8, 16 |