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author | paramat <mat.gregory@virginmedia.com> | 2015-10-30 02:45:38 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2015-11-11 09:37:54 +0000 |
commit | 76c9abe4c89f6c8170b82558182837259efdd2ea (patch) | |
tree | 3d484eb1a9ef6ae7faf41aa6cae65825d2b1be22 /minetest.conf.example | |
parent | f3ac2517ea585d31d176070be25adf8a68624c87 (diff) | |
download | minetest-76c9abe4c89f6c8170b82558182837259efdd2ea.tar.gz minetest-76c9abe4c89f6c8170b82558182837259efdd2ea.tar.bz2 minetest-76c9abe4c89f6c8170b82558182837259efdd2ea.zip |
Mapgen: Add flat mapgen in hidden form
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 54 |
1 files changed, 53 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index f590aefaf..10b090beb 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1000,7 +1000,7 @@ # Name of map generator to be used when creating a new world. # Creating a world in the main menu will override this. -# type: enum values: v5, v6, v7, fractal, singlenode +# type: enum values: v5, v6, v7, flat, fractal, singlenode # mg_name = v6 # Water surface level of the world. @@ -1179,6 +1179,58 @@ # type: noise_params # mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0 +#### Mapgen flat + +# Map generation attributes specific to Mapgen flat. +# Occasional lakes and hills added to the flat world. +# Flags that are not specified in the flag string are not modified from the default. +# Flags starting with "no" are used to explicitly disable them. +# type: flags possible values: lakes, hills, nolakes, nohills +# mgflat_spflags = nolakes,nohills + +# Y of flat ground. +# type: int +# mgflat_ground_level = 8 + +# Y of upper limit of large pseudorandom caves. +# type: int +# mgflat_large_cave_depth = -33 + +# Terrain noise threshold for lakes. +# Controls proportion of world area covered by lakes. +# Adjust towards 0.0 for a larger proportion. +# type: float +# mgflat_lake_threshold = -0.45 + +# Controls steepness/depth of lake depressions. +# type: float +# mgflat_lake_steepness = 48.0 + +# Terrain noise threshold for hills. +# Controls proportion of world area covered by hills. +# Adjust towards 0.0 for a larger proportion. +# type: float +# mgflat_hill_threshold = 0.45 + +# Controls steepness/height of hills. +# type: float +# mgflat_hill_steepness = 64.0 + +# Determines terrain shape. +# The 3 numbers in brackets control the scale of the +# terrain, the 3 numbers should be identical. +# type: noise_params +# mgflat_np_terrain = 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0 + +# type: noise_params +# mgflat_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0 + +# type: noise_params +# mgflat_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0 + +# type: noise_params +# mgflat_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0 + #### Mapgen fractal # Map generation attributes specific to Mapgen fractal. |