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author | Kahrl <kahrl@gmx.net> | 2013-06-24 04:17:50 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2013-07-02 03:03:10 +0200 |
commit | 8161ab573fd6f8a45b3986278ce7fc1596140526 (patch) | |
tree | 0aea4fce4e14e035b386ee773e8abd68bc51bea6 /minetest.conf.example | |
parent | caf0b67e47fd4c6b2a2bc61c36010e2adf9db388 (diff) | |
download | minetest-8161ab573fd6f8a45b3986278ce7fc1596140526.tar.gz minetest-8161ab573fd6f8a45b3986278ce7fc1596140526.tar.bz2 minetest-8161ab573fd6f8a45b3986278ce7fc1596140526.zip |
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 3f1977268..75e546c2f 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -112,9 +112,6 @@ # Enable smooth lighting with simple ambient occlusion; # disable for speed or for different looks. #smooth_lighting = true -# Enable combining mainly used textures to a bigger one for improved speed -# disable if it causes graphics glitches. -#enable_texture_atlas = false # Path to texture directory. All textures are first searched from here. #texture_path = # Video back-end. |