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authorSokomine <wegwerf@anarres.dyndns.org>2014-11-22 21:40:23 +0100
committerCraig Robbins <kde.psych@gmail.com>2014-11-27 01:07:11 +1000
commit9f9279008c9299f6f1accd0a3b230877caa87930 (patch)
tree9baeb2cfbe8cdc791329cf4ac5ef3b99e392890b /minetest.conf.example
parentec5188a49a2ae5d69b8ab0df51ba1086b51e7891 (diff)
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added enable_build_where_you_stand option
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example3
1 files changed, 3 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 6bd2e00b4..0d2c44c61 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -62,6 +62,9 @@
#keymap_quicktune_dec = KEY_NEXT
#keymap_quicktune_inc = KEY_PRIOR
+#if set to true, you can place blocks at the position (feet + eye level) where you stand; this is helpful when working with nodeboxes
+#enable_build_where_you_stand = false
+
# Minimum FPS
# The amount of rendered stuff is dynamically set according to this
#wanted_fps = 30