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authorLars Hofhansl <larsh@apache.org>2017-03-03 12:40:50 -0800
committerAuke Kok <sofar+github@foo-projects.org>2017-03-11 18:11:19 -0800
commitff8069694748707d4435ebd109c99ff20212826f (patch)
treea9992de8e59dcc0e60dfbc2773e8c0606d230452 /minetest.conf.example
parentba4b704ebf24952ab9a84c914b8ad6c45dabfaba (diff)
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Enable server side occlusion culling by default.
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example2
1 files changed, 1 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 08d00d62a..8caeeb7d2 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1060,7 +1060,7 @@
# on the eye position of the player. This can reduce the number of blocks
# sent to the client 50-80%. The client will not longer receive most invisible
# so that the utility of noclip mode is reduced.
-server_side_occlusion_culling = false
+server_side_occlusion_culling = true
## Mapgen