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authorRealBadAngel <maciej.kasatkin@o2.pl>2014-05-17 11:25:25 +0200
committerRealBadAngel <maciej.kasatkin@o2.pl>2014-05-23 22:46:05 +0200
commit18fe277d949a82fcc6fbc47c734df514d3ea1f52 (patch)
tree34dbc165fa787e4a7428735ef43e91ba3d6e5a49 /minetest.conf.example
parent94dba66c167453f3a40f7d62a303c2aea7ac5f8f (diff)
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Item entity stacks merge on the ground.
Add TTL to item entities.
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example3
1 files changed, 3 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 0b92d1847..f722286c7 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -264,6 +264,9 @@
#max_users = 15
# Set to true to disallow old clients from connecting
#strict_protocol_version_checking = false
+# Time in seconds for item entity to live. Default value: 900s
+# Setting it to -1 disables the feature
+#item_entity_ttl = 900
# Set to true to enable creative mode (unlimited inventory)
#creative_mode = false
# Enable players getting damage and dying