diff options
author | SmallJoker <SmallJoker@users.noreply.github.com> | 2018-07-25 18:07:11 +0200 |
---|---|---|
committer | Paramat <paramat@users.noreply.github.com> | 2018-07-25 17:07:11 +0100 |
commit | 4b217411ea1e65ce025a0c499c592369db469d3b (patch) | |
tree | 2753ce6ed4dd83e283cd6d14189181d64d9859c3 /minetest.conf.example | |
parent | 7454deb1bf04ab3478b4e2dc6b2821ae86f4514f (diff) | |
download | minetest-4b217411ea1e65ce025a0c499c592369db469d3b.tar.gz minetest-4b217411ea1e65ce025a0c499c592369db469d3b.tar.bz2 minetest-4b217411ea1e65ce025a0c499c592369db469d3b.zip |
Settings: Fix indents, chat_message_*. Update translations (#7580)
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 51 |
1 files changed, 38 insertions, 13 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 63ccf3c60..14892c141 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -96,6 +96,11 @@ # type: bool # fixed_virtual_joystick = false +# (Android) Use virtual joystick to trigger "aux" button. +# If enabled, virtual joystick will also tap "aux" button when out of main circle. +# type: bool +# virtual_joystick_triggers_aux = false + # Enable joysticks # type: bool # enable_joysticks = false @@ -465,7 +470,9 @@ ### Filtering -# Use mip mapping to scale textures. May slightly increase performance. +# Use mip mapping to scale textures. May slightly increase performance, +# especially when using a high resolution texture pack. +# Gamma correct downscaling is not supported. # type: bool # mip_map = false @@ -694,6 +701,10 @@ # texture_path = # The rendering back-end for Irrlicht. +# A restart is required after changing this. +# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise. +# On other platforms, OpenGL is recommended, and it’s the only driver with +# shader support currently. # type: enum values: null, software, burningsvideo, direct3d8, direct3d9, opengl, ogles1, ogles2 # video_driver = opengl @@ -1255,6 +1266,18 @@ # type: float # server_map_save_interval = 5.3 +# Set the maximum character length of a chat message sent by clients. +# type: int +# chat_message_max_size = 500 + +# Amount of messages a player may send per 10 seconds. +# type: float +# chat_message_limit_per_10sec = 10.0 + +# Kick players who sent more than X messages per 10 seconds. +# type: int +# chat_message_limit_trigger_kick = 50 + ### Physics # type: float @@ -1372,19 +1395,19 @@ # server_side_occlusion_culling = true # Restricts the access of certain client-side functions on servers -# Combine these byteflags below to restrict more client-side features: +# Combine these byteflags below to restrict client-side features: # LOAD_CLIENT_MODS: 1 (disable client mods loading) # CHAT_MESSAGES: 2 (disable send_chat_message call client-side) # READ_ITEMDEFS: 4 (disable get_item_def call client-side) # READ_NODEDEFS: 8 (disable get_node_def call client-side) # LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_restriction_noderange) # type: int -# csm_restriction_flags = 18 +# csm_restriction_flags = 30 # If the CSM restriction for node range is enabled, get_node calls are limited # to this distance from the player to the node. # type: int -# csm_restriction_noderange = 8 +# csm_restriction_noderange = 0 ## Security @@ -2695,15 +2718,17 @@ ## Mapgen Valleys # Map generation attributes specific to Mapgen Valleys. -# 'altitude_chill' makes higher elevations colder, which may cause biome issues. -# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool, -# it may interfere with delicately adjusted biomes. -# Flags that are not enabled are not modified from the default. -# Flags starting with 'no' are used to explicitly disable them. -# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers -# mg_valleys_spflags = altitude_chill,humid_rivers - -# The altitude at which temperature drops by 20. +# 'altitude_chill': Reduces heat with altitude. +# 'humid_rivers': Increases humidity around rivers and where water pools. +# 'vary_river_depth': If enabled, low humidity and high heat causes rivers +# to become shallower and occasionally dry. +# 'altitude_dry': Reduces humidity with altitude. +# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers, vary_river_depth, novary_river_depth, altitude_dry, noaltitude_dry +# mgvalleys_spflags = altitude_chill,humid_rivers,vary_river_depth,altitude_dry + +# The vertical distance over which heat drops by 20 if 'altitude_chill' is +# enabled. Also the vertical distance over which humidity drops by 10 if +# 'altitude_dry' is enabled. # type: int # mgvalleys_altitude_chill = 90 |