aboutsummaryrefslogtreecommitdiff
path: root/minetest.conf.example
diff options
context:
space:
mode:
authorSmallJoker <SmallJoker@users.noreply.github.com>2018-07-25 18:07:11 +0200
committerParamat <paramat@users.noreply.github.com>2018-07-25 17:07:11 +0100
commit4b217411ea1e65ce025a0c499c592369db469d3b (patch)
tree2753ce6ed4dd83e283cd6d14189181d64d9859c3 /minetest.conf.example
parent7454deb1bf04ab3478b4e2dc6b2821ae86f4514f (diff)
downloadminetest-4b217411ea1e65ce025a0c499c592369db469d3b.tar.gz
minetest-4b217411ea1e65ce025a0c499c592369db469d3b.tar.bz2
minetest-4b217411ea1e65ce025a0c499c592369db469d3b.zip
Settings: Fix indents, chat_message_*. Update translations (#7580)
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example51
1 files changed, 38 insertions, 13 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 63ccf3c60..14892c141 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -96,6 +96,11 @@
# type: bool
# fixed_virtual_joystick = false
+# (Android) Use virtual joystick to trigger "aux" button.
+# If enabled, virtual joystick will also tap "aux" button when out of main circle.
+# type: bool
+# virtual_joystick_triggers_aux = false
+
# Enable joysticks
# type: bool
# enable_joysticks = false
@@ -465,7 +470,9 @@
### Filtering
-# Use mip mapping to scale textures. May slightly increase performance.
+# Use mip mapping to scale textures. May slightly increase performance,
+# especially when using a high resolution texture pack.
+# Gamma correct downscaling is not supported.
# type: bool
# mip_map = false
@@ -694,6 +701,10 @@
# texture_path =
# The rendering back-end for Irrlicht.
+# A restart is required after changing this.
+# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise.
+# On other platforms, OpenGL is recommended, and it’s the only driver with
+# shader support currently.
# type: enum values: null, software, burningsvideo, direct3d8, direct3d9, opengl, ogles1, ogles2
# video_driver = opengl
@@ -1255,6 +1266,18 @@
# type: float
# server_map_save_interval = 5.3
+# Set the maximum character length of a chat message sent by clients.
+# type: int
+# chat_message_max_size = 500
+
+# Amount of messages a player may send per 10 seconds.
+# type: float
+# chat_message_limit_per_10sec = 10.0
+
+# Kick players who sent more than X messages per 10 seconds.
+# type: int
+# chat_message_limit_trigger_kick = 50
+
### Physics
# type: float
@@ -1372,19 +1395,19 @@
# server_side_occlusion_culling = true
# Restricts the access of certain client-side functions on servers
-# Combine these byteflags below to restrict more client-side features:
+# Combine these byteflags below to restrict client-side features:
# LOAD_CLIENT_MODS: 1 (disable client mods loading)
# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_restriction_noderange)
# type: int
-# csm_restriction_flags = 18
+# csm_restriction_flags = 30
# If the CSM restriction for node range is enabled, get_node calls are limited
# to this distance from the player to the node.
# type: int
-# csm_restriction_noderange = 8
+# csm_restriction_noderange = 0
## Security
@@ -2695,15 +2718,17 @@
## Mapgen Valleys
# Map generation attributes specific to Mapgen Valleys.
-# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
-# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
-# it may interfere with delicately adjusted biomes.
-# Flags that are not enabled are not modified from the default.
-# Flags starting with 'no' are used to explicitly disable them.
-# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers
-# mg_valleys_spflags = altitude_chill,humid_rivers
-
-# The altitude at which temperature drops by 20.
+# 'altitude_chill': Reduces heat with altitude.
+# 'humid_rivers': Increases humidity around rivers and where water pools.
+# 'vary_river_depth': If enabled, low humidity and high heat causes rivers
+# to become shallower and occasionally dry.
+# 'altitude_dry': Reduces humidity with altitude.
+# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers, vary_river_depth, novary_river_depth, altitude_dry, noaltitude_dry
+# mgvalleys_spflags = altitude_chill,humid_rivers,vary_river_depth,altitude_dry
+
+# The vertical distance over which heat drops by 20 if 'altitude_chill' is
+# enabled. Also the vertical distance over which humidity drops by 10 if
+# 'altitude_dry' is enabled.
# type: int
# mgvalleys_altitude_chill = 90