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author | Perttu Ahola <celeron55@gmail.com> | 2014-01-06 17:37:23 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2014-01-06 17:39:44 +0200 |
commit | 92aa38bdfc36fd7599a8e85722825381c89f0f9c (patch) | |
tree | 17a520f832c692afdf04e68acc3b03a0f62d9712 /minetest.conf.example | |
parent | 6833e04bc55156025267c39a58a29007318129fa (diff) | |
download | minetest-92aa38bdfc36fd7599a8e85722825381c89f0f9c.tar.gz minetest-92aa38bdfc36fd7599a8e85722825381c89f0f9c.tar.bz2 minetest-92aa38bdfc36fd7599a8e85722825381c89f0f9c.zip |
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 243c84f3a..fa54bde8d 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -68,6 +68,8 @@ # If FPS would go higher than this, limit it by sleeping # (to not waste CPU power for no benefit) #fps_max = 60 +# Maximum FPS when game is paused +#pause_fps_max = 20 # The allowed adjustment range for the automatic rendering range adjustment #viewing_range_nodes_max = 160 #viewing_range_nodes_min = 35 |