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authorWuzzy <wuzzy2@mail.ru>2019-02-14 23:38:24 +0100
committerParamat <paramat@users.noreply.github.com>2019-02-14 22:38:24 +0000
commitf290d01abe89029d252042a7f0805aef353a63c6 (patch)
treeb9283e1313895de2a9689c674b7b2138bedfb6cc /minetest.conf.example
parenta8311ad57f78b6797d3de1c0abfe1cc29ad19675 (diff)
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Update minetest.conf.example, settings strings and locale files (#8230)
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example52
1 files changed, 36 insertions, 16 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 6c9177c10..175591678 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1091,6 +1091,11 @@
# type: int
# max_out_chat_queue_size = 20
+# Enable register confirmation when connecting to server.
+# If disabled, new account will be registered automatically.
+# type: bool
+# enable_register_confirmation = true
+
## Advanced
# Timeout for client to remove unused map data from memory.
@@ -1291,7 +1296,7 @@
# to maintain active objects up to this distance in the direction the
# player is looking. (This can avoid mobs suddenly disappearing from view)
# type: int
-# active_object_send_range_blocks = 3
+# active_object_send_range_blocks = 4
# The radius of the volume of blocks around every player that is subject to the
# active block stuff, stated in mapblocks (16 nodes).
@@ -1303,7 +1308,7 @@
# From how far blocks are sent to clients, stated in mapblocks (16 nodes).
# type: int
-# max_block_send_distance = 9
+# max_block_send_distance = 10
# Maximum number of forceloaded mapblocks.
# type: int
@@ -1459,9 +1464,10 @@
# type: bool
# server_side_occlusion_culling = true
-# Restricts the access of certain client-side functions on servers
-# Combine these byteflags below to restrict client-side features:
-# LOAD_CLIENT_MODS: 1 (disable client mods loading)
+# Restricts the access of certain client-side functions on servers.
+# Combine the byteflags below to restrict client-side features, or set to 0
+# for no restrictions:
+# LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)
# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
@@ -1605,9 +1611,8 @@
# - Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.
# - Simple: One singleplayer world, no game or texture pack choosers. May be
# necessary for smaller screens.
-# - Auto: Simple on Android, full on everything else.
-# type: enum values: auto, full, simple
-# main_menu_style = auto
+# type: enum values: full, simple
+# main_menu_style = full
# Replaces the default main menu with a custom one.
# type: string
@@ -1637,7 +1642,7 @@
# From how far blocks are generated for clients, stated in mapblocks (16 nodes).
# type: int
-# max_block_generate_distance = 6
+# max_block_generate_distance = 8
# Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).
# Only mapchunks completely within the mapgen limit are generated.
@@ -3001,18 +3006,33 @@
# emergequeue_limit_generate = 64
# Number of emerge threads to use.
-# Make this field blank or 0, or increase this number to use multiple threads.
-# On multiprocessor systems, this will improve mapgen speed greatly at the cost
-# of slightly buggy caves.
+# Empty or 0 value:
+# - Automatic selection. The number of emerge threads will be
+# - 'number of processors - 2', with a lower limit of 1.
+# Any other value:
+# - Specifies the number of emerge threads, with a lower limit of 1.
+# Warning: Increasing the number of emerge threads increases engine mapgen
+# speed, but this may harm game performance by interfering with other
+# processes, especially in singleplayer and/or when running Lua code in
+# 'on_generated'.
+# For many users the optimum setting may be '1'.
# type: int
# num_emerge_threads = 0
#
-# Content Store
+# Online Content Repository
#
-# Show packages in the content store that do not qualify as 'free software'
+# The URL for the content repository
+# type: string
+# contentdb_url = https://content.minetest.net
+
+# Comma-separated list of flags to hide in the content repository.
+# "nonfree" can be used to hide packages which do not qualify as 'free software',
# as defined by the Free Software Foundation.
-# type: bool
-# show_nonfree_packages = false
+# You can also specify content ratings.
+# These flags are independent from Minetest versions,
+# so see a full list at https://content.minetest.net/help/content_flags/
+# type: string
+# contentdb_flag_blacklist = nonfree, desktop_default