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author | Craig Robbins <kde.psych@gmail.com> | 2014-11-20 17:25:01 +1000 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2014-12-05 16:14:50 +1000 |
commit | 0e78aa296ee8b552273fdc9d6fabec0fb01d2e4a (patch) | |
tree | 494f4e2c3a5b3890288fd7df36240b14d1ce61b6 /mods | |
parent | 5da6896d51ae3ee5140dc1041eff44a616751231 (diff) | |
download | minetest-0e78aa296ee8b552273fdc9d6fabec0fb01d2e4a.tar.gz minetest-0e78aa296ee8b552273fdc9d6fabec0fb01d2e4a.tar.bz2 minetest-0e78aa296ee8b552273fdc9d6fabec0fb01d2e4a.zip |
Add name of node 'pointed at' to debug
This is "Add name of node pointed at to debug #1677" by @rubenwardy updated to work with game.cpp after it was refactored.
Diffstat (limited to 'mods')
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