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authorest31 <MTest31@outlook.com>2015-02-12 16:13:14 +1000
committerCraig Robbins <kde.psych@gmail.com>2015-02-12 16:14:12 +1000
commitb2f3ffe3081a3cd49c0536257aab86b82b022cae (patch)
tree17091dcd9d0941c9fb94cc93c4f26abc39f19da8 /mods
parent66efaaa983cde27e0ad2f9cc142950a62c868765 (diff)
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Enable LUA_USE_POSIX if possible in bundled Lua
Fixes warning: src/lua/src/loslib.c:60: Warning: the use of `tmpnam' is dangerous, better use `mkstemp'
Diffstat (limited to 'mods')
0 files changed, 0 insertions, 0 deletions
> with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef GENERICOBJECT_HEADER #define GENERICOBJECT_HEADER #include <string> #include "irrlichttypes_bloated.h" #include <iostream> enum GenericCMD { GENERIC_CMD_SET_PROPERTIES, GENERIC_CMD_UPDATE_POSITION, GENERIC_CMD_SET_TEXTURE_MOD, GENERIC_CMD_SET_SPRITE, GENERIC_CMD_PUNCHED, GENERIC_CMD_UPDATE_ARMOR_GROUPS, GENERIC_CMD_SET_ANIMATION, GENERIC_CMD_SET_BONE_POSITION, GENERIC_CMD_ATTACH_TO, GENERIC_CMD_SET_PHYSICS_OVERRIDE, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES }; #include "object_properties.h" std::string gob_cmd_set_properties(const ObjectProperties &prop); ObjectProperties gob_read_set_properties(std::istream &is); std::string gob_cmd_update_position( v3f position, v3f velocity, v3f acceleration, f32 yaw, bool do_interpolate, bool is_movement_end, f32 update_interval ); std::string gob_cmd_set_texture_mod(const std::string &mod); std::string gob_cmd_set_sprite( v2s16 p, u16 num_frames, f32 framelength, bool select_horiz_by_yawpitch ); std::string gob_cmd_punched(s16 damage, s16 result_hp); #include "itemgroup.h" std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups); std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch); std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop); std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation); std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation); std::string gob_cmd_update_nametag_attributes(video::SColor color); #endif