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authorsfan5 <sfan5@live.de>2021-03-30 14:04:14 +0200
committersfan5 <sfan5@live.de>2021-03-30 14:40:09 +0200
commitf345d00a436b88e6583896065aab237ff12a9d3d (patch)
tree388d33ccff99f3f8a1677bfa0aed5bfad928482d /po/hu
parent6c9be39db0d8ae2759cc8d6d5c4b952d13cf4f64 (diff)
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Add entry in features table for degrotate changes
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com">Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef S_BASE_H_ #define S_BASE_H_ #include <iostream> #include <string> extern "C" { #include <lua.h> } #include "irrlichttypes.h" #include "jthread/jmutex.h" #include "jthread/jmutexautolock.h" #include "common/c_types.h" #include "common/c_internal.h" #define SCRIPTAPI_LOCK_DEBUG class Server; class Environment; class GUIEngine; class ServerActiveObject; class ScriptApiBase { public: ScriptApiBase(); virtual ~ScriptApiBase(); bool loadMod(const std::string &scriptpath, const std::string &modname); bool loadScript(const std::string &scriptpath); /* object */ void addObjectReference(ServerActiveObject *cobj); void removeObjectReference(ServerActiveObject *cobj); protected: friend class LuaABM; friend class InvRef; friend class ObjectRef; friend class NodeMetaRef; friend class ModApiBase; friend class ModApiEnvMod; friend class LuaVoxelManip; lua_State* getStack() { return m_luastack; } void realityCheck(); void scriptError(); void stackDump(std::ostream &o); Server* getServer() { return m_server; } void setServer(Server* server) { m_server = server; } Environment* getEnv() { return m_environment; } void setEnv(Environment* env) { m_environment = env; } GUIEngine* getGuiEngine() { return m_guiengine; } void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; } void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj); void objectrefGet(lua_State *L, u16 id); JMutex m_luastackmutex; // Stack index of Lua error handler int m_errorhandler; #ifdef SCRIPTAPI_LOCK_DEBUG bool m_locked; #endif private: lua_State* m_luastack; Server* m_server; Environment* m_environment; GUIEngine* m_guiengine; }; #endif /* S_BASE_H_ */