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authorupdatepo.sh <script@mt>2020-06-13 23:17:54 +0200
committersfan5 <sfan5@live.de>2020-06-13 23:22:32 +0200
commit0a1181f7637adab6fe1ba5d3c09038912a06b37f (patch)
tree7f9daa1d692d9fb5abb3bc00b07d74bf0ccd8b52 /po/lo
parent0ba19a08b80459f037f530cf94e25d1caa18e80b (diff)
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Update translation files
Diffstat (limited to 'po/lo')
-rw-r--r--po/lo/minetest.po374
1 files changed, 332 insertions, 42 deletions
diff --git a/po/lo/minetest.po b/po/lo/minetest.po
index 8eb422943..731a7957d 100644
--- a/po/lo/minetest.po
+++ b/po/lo/minetest.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lao (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-04-03 23:18+0200\n"
+"POT-Creation-Date: 2020-06-13 23:17+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Lao <https://hosted.weblate.org/projects/minetest/minetest/lo/"
@@ -22,6 +22,10 @@ msgstr ""
msgid "You died"
msgstr ""
+#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
+msgid "OK"
+msgstr ""
+
#: builtin/fstk/ui.lua
msgid "An error occurred in a Lua script:"
msgstr ""
@@ -35,10 +39,6 @@ msgid "Main menu"
msgstr ""
#: builtin/fstk/ui.lua
-msgid "Ok"
-msgstr ""
-
-#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr ""
@@ -111,6 +111,10 @@ msgid ""
msgstr ""
#: builtin/mainmenu/dlg_config_world.lua
+msgid "Find More Mods"
+msgstr ""
+
+#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr ""
@@ -156,15 +160,15 @@ msgid "All packages"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Back"
+msgid "Back to Main Menu"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Back to Main Menu"
+msgid "ContentDB is not available when Minetest was compiled without cURL"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Downloading and installing $1, please wait..."
+msgid "Downloading..."
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
@@ -210,15 +214,51 @@ msgstr ""
msgid "Update"
msgstr ""
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "View"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
+msgid "Additional terrain"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Altitude chill"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Altitude dry"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Biome blending"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Biomes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Caverns"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Caves"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
+msgid "Decorations"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a game, such as Minetest Game, from minetest.net"
msgstr ""
@@ -226,25 +266,143 @@ msgstr ""
msgid "Download one from minetest.net"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Dungeons"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Flat terrain"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floating landmasses in the sky"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floatlands (experimental)"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Generate non-fractal terrain: Oceans and underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Hills"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Humid rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Increases humidity around rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Lakes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Low humidity and high heat causes shallow or dry rivers"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Mapgen flags"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mapgen-specific flags"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mountains"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mud flow"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Network of tunnels and caves"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces heat with altitude"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces humidity with altitude"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Sea level rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Seed"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Warning: The minimal development test is meant for developers."
+msgid "Smooth transition between biomes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid ""
+"Structures appearing on the terrain (no effect on trees and jungle grass "
+"created by v6)"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Structures appearing on the terrain, typically trees and plants"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle, Tundra, Taiga"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Terrain surface erosion"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Trees and jungle grass"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Vary river depth"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Very large caverns deep in the underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Warning: The Development Test is meant for developers."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
@@ -555,6 +713,10 @@ msgid "Host Server"
msgstr ""
#: builtin/mainmenu/tab_local.lua
+msgid "Install games from ContentDB"
+msgstr ""
+
+#: builtin/mainmenu/tab_local.lua
msgid "Name/Password"
msgstr ""
@@ -1182,6 +1344,14 @@ msgid "Sound muted"
msgstr ""
#: src/client/game.cpp
+msgid "Sound system is disabled"
+msgstr ""
+
+#: src/client/game.cpp
+msgid "Sound system is not supported on this build"
+msgstr ""
+
+#: src/client/game.cpp
msgid "Sound unmuted"
msgstr ""
@@ -1213,7 +1383,7 @@ msgstr ""
msgid "Zoom currently disabled by game or mod"
msgstr ""
-#: src/client/game.cpp src/gui/modalMenu.cpp
+#: src/client/game.cpp
msgid "ok"
msgstr ""
@@ -1791,6 +1961,10 @@ msgid "3D mode"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "3D mode parallax strength"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr ""
@@ -1801,6 +1975,14 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"3D noise defining structure of floatlands.\n"
+"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
+"to be adjusted, as floatland tapering functions best when this noise has\n"
+"a value range of approximately -2.0 to 2.0."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""
@@ -1849,7 +2031,7 @@ msgid "ABM interval"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Absolute limit of emerge queues"
+msgid "Absolute limit of queued blocks to emerge"
msgstr ""
#: src/settings_translation_file.cpp
@@ -1894,6 +2076,16 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+#, c-format
+msgid ""
+"Adjusts the density of the floatland layer.\n"
+"Increase value to increase density. Can be positive or negative.\n"
+"Value = 0.0: 50% of volume is floatland.\n"
+"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
+"to be sure) creates a solid floatland layer."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr ""
@@ -1907,10 +2099,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Altitude chill"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Always fly and fast"
msgstr ""
@@ -2160,10 +2348,18 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Chat font size"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Chat key"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Chat log level"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr ""
@@ -2429,6 +2625,10 @@ msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Default stack size"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
"Only has an effect if compiled with cURL."
@@ -2737,6 +2937,16 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Exponent of the floatland tapering. Alters the tapering behaviour.\n"
+"Value = 1.0 creates a uniform, linear tapering.\n"
+"Values > 1.0 create a smooth tapering suitable for the default separated\n"
+"floatlands.\n"
+"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
+"flatter lowlands, suitable for a solid floatland layer."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "FPS in pause menu"
msgstr ""
@@ -2846,6 +3056,34 @@ msgid "Fixed virtual joystick"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Floatland density"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland maximum Y"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland minimum Y"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland noise"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland taper exponent"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland tapering distance"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland water level"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Fly key"
msgstr ""
@@ -2899,6 +3137,12 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Font size of the recent chat text and chat prompt in point (pt).\n"
+"Value 0 will use the default font size."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Format of player chat messages. The following strings are valid "
"placeholders:\n"
"@name, @message, @timestamp (optional)"
@@ -4194,14 +4438,6 @@ msgid "Light curve low gradient"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues on disk"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues to generate"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
@@ -4265,6 +4501,10 @@ msgid "Lower Y limit of dungeons."
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Lower Y limit of floatlands."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr ""
@@ -4331,7 +4571,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
-"'ridges' enables the rivers."
+"'ridges': Rivers.\n"
+"'floatlands': Floating land masses in the atmosphere.\n"
+"'caverns': Giant caves deep underground."
msgstr ""
#: src/settings_translation_file.cpp
@@ -4419,10 +4661,6 @@ msgid "Mapgen debug"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen flags"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""
@@ -4490,13 +4728,13 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
@@ -4581,6 +4819,10 @@ msgid "Method used to highlight selected object."
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Minimal level of logging to be written to chat."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr ""
@@ -4739,9 +4981,6 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
-"WARNING: Currently there are multiple bugs that may cause crashes when\n"
-"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n"
-"strongly recommended this value is set to the default '1'.\n"
"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"
@@ -4818,10 +5057,6 @@ msgid "Parallax occlusion scale"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion strength"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid ""
"Path of the fallback font.\n"
"If “freetype” setting is enabled: Must be a TrueType font.\n"
@@ -4831,7 +5066,9 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to save screenshots at."
+msgid ""
+"Path to save screenshots at. Can be an absolute or relative path.\n"
+"The folder will be created if it doesn't already exist."
msgstr ""
#: src/settings_translation_file.cpp
@@ -4865,6 +5102,14 @@ msgid "Pause on lost window focus"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks load from disk"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks to generate"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Physics"
msgstr ""
@@ -4933,6 +5178,18 @@ msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Prometheus listener address"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Prometheus listener address.\n"
+"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
+"enable metrics listener for Prometheus on that address.\n"
+"Metrics can be fetch on http://127.0.0.1:30000/metrics"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Proportion of large caves that contain liquid."
msgstr ""
@@ -5371,6 +5628,13 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Specifies the default stack size of nodes, items and tools.\n"
+"Note that mods or games may explicitly set a stack for certain (or all) "
+"items."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Spread of light curve boost range.\n"
"Controls the width of the range to be boosted.\n"
"Standard deviation of the light curve boost Gaussian."
@@ -5393,6 +5657,10 @@ msgid "Step mountain spread noise"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Strength of 3D mode parallax."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Strength of generated normalmaps."
msgstr ""
@@ -5404,15 +5672,25 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of parallax."
+msgid "Strict protocol checking"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strict protocol checking"
+msgid "Strip color codes"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strip color codes"
+msgid ""
+"Surface level of optional water placed on a solid floatland layer.\n"
+"Water is disabled by default and will only be placed if this value is set\n"
+"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
+"upper tapering).\n"
+"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
+"When enabling water placement the floatlands must be configured and tested\n"
+"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
+"required value depending on 'mgv7_np_floatland'), to avoid\n"
+"server-intensive extreme water flow and to avoid vast flooding of the\n"
+"world surface below."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5529,7 +5807,7 @@ msgid ""
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
-"This should be configured together with active_object_range."
+"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5682,6 +5960,10 @@ msgid "Upper Y limit of dungeons."
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Upper Y limit of floatlands."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr ""
@@ -6001,6 +6283,14 @@ msgid "Y-distance over which caverns expand to full size."
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Y-distance over which floatlands taper from full density to nothing.\n"
+"Tapering starts at this distance from the Y limit.\n"
+"For a solid floatland layer, this controls the height of hills/mountains.\n"
+"Must be less than or equal to half the distance between the Y limits."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""