diff options
author | Rogier <rogier777@gmail.com> | 2017-01-10 04:39:45 +0900 |
---|---|---|
committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2017-01-11 15:53:56 +0100 |
commit | 66479394037baa941cb06d75d3afc79ff4c717a2 (patch) | |
tree | ade7d34a6c37987ebbd227df422c5643473194e8 /src/activeobject.h | |
parent | ec30d49e026af2d0cb8329eb66aec48d12e79839 (diff) | |
download | minetest-66479394037baa941cb06d75d3afc79ff4c717a2.tar.gz minetest-66479394037baa941cb06d75d3afc79ff4c717a2.tar.bz2 minetest-66479394037baa941cb06d75d3afc79ff4c717a2.zip |
Performance fix + SAO factorization
Original credits goes to @Rogier-5
* Merge common attributes between LuaEntitySAO & PlayerSAO to UnitSAO
* Make some functions const
* Improve some lists performance by returning const ref
Signed-off-by: Loic Blot <loic.blot@unix-experience.fr>
Diffstat (limited to 'src/activeobject.h')
-rw-r--r-- | src/activeobject.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/activeobject.h b/src/activeobject.h index 48f078d3f..fe6c08514 100644 --- a/src/activeobject.h +++ b/src/activeobject.h @@ -64,7 +64,7 @@ public: m_id(id) { } - + u16 getId() { return m_id; @@ -76,8 +76,8 @@ public: } virtual ActiveObjectType getType() const = 0; - virtual bool getCollisionBox(aabb3f *toset) = 0; - virtual bool collideWithObjects() = 0; + virtual bool getCollisionBox(aabb3f *toset) const = 0; + virtual bool collideWithObjects() const = 0; protected: u16 m_id; // 0 is invalid, "no id" }; |