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authorparamat <mat.gregory@virginmedia.com>2015-01-21 13:24:11 +0000
committerparamat <mat.gregory@virginmedia.com>2015-02-21 01:43:25 +0000
commit38e62805527b774e478617d9781bde72ce2bdcb9 (patch)
treee1e79a813f15ab167fb47470a8f58d00e7b865a6 /src/cavegen.h
parent109f0ffeab1e38a74cfc7ec4787548ed8a6230b5 (diff)
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Mgv5: Remove blobgen. Remove crumble and wetness noises
Add large pseudorandom caves below -256 De-link terrain level from water_level Cavegen: Mgv5 large cave code
Diffstat (limited to 'src/cavegen.h')
-rw-r--r--src/cavegen.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/cavegen.h b/src/cavegen.h
index 7371df6fa..0b57bf4dc 100644
--- a/src/cavegen.h
+++ b/src/cavegen.h
@@ -22,9 +22,55 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
+class MapgenV5;
class MapgenV6;
class MapgenV7;
+class CaveV5 {
+public:
+ MapgenV5 *mg;
+ MMVManip *vm;
+ INodeDefManager *ndef;
+
+ NoiseParams *np_caveliquids;
+
+ s16 min_tunnel_diameter;
+ s16 max_tunnel_diameter;
+ u16 tunnel_routepoints;
+ int dswitchint;
+ int part_max_length_rs;
+
+ bool large_cave_is_flat;
+ bool flooded;
+
+ s16 max_stone_y;
+ v3s16 node_min;
+ v3s16 node_max;
+
+ v3f orp; // starting point, relative to caved space
+ v3s16 of; // absolute coordinates of caved space
+ v3s16 ar; // allowed route area
+ s16 rs; // tunnel radius size
+ v3f main_direction;
+
+ s16 route_y_min;
+ s16 route_y_max;
+
+ PseudoRandom *ps;
+
+ content_t c_water_source;
+ content_t c_lava_source;
+ content_t c_ice;
+
+ int water_level;
+
+ CaveV5() {}
+ CaveV5(MapgenV5 *mg, PseudoRandom *ps);
+ void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
+ void makeTunnel(bool dirswitch);
+ void carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine);
+};
+
class CaveV6 {
public:
MapgenV6 *mg;