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author | sapier <Sapier at GMX dot net> | 2014-06-19 23:02:09 +0200 |
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committer | sapier <Sapier at GMX dot net> | 2014-06-19 23:02:09 +0200 |
commit | 3a9cf216641aeb4f16570c69e3df760108b7c9e8 (patch) | |
tree | dd038d76b1bd700d1821c14ed8b9b62cdc3a4b22 /src/cguittfont | |
parent | 1c7cc2665bfacbee8d0fa3a00bca640f02620892 (diff) | |
download | minetest-3a9cf216641aeb4f16570c69e3df760108b7c9e8.tar.gz minetest-3a9cf216641aeb4f16570c69e3df760108b7c9e8.tar.bz2 minetest-3a9cf216641aeb4f16570c69e3df760108b7c9e8.zip |
Fix newline not handled to to interpreting it as invisible char
Diffstat (limited to 'src/cguittfont')
-rw-r--r-- | src/cguittfont/CGUITTFont.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/cguittfont/CGUITTFont.cpp b/src/cguittfont/CGUITTFont.cpp index 9a702cad7..73a126a9f 100644 --- a/src/cguittfont/CGUITTFont.cpp +++ b/src/cguittfont/CGUITTFont.cpp @@ -568,32 +568,32 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position uchar32_t currentChar = *iter; n = getGlyphIndexByChar(currentChar); bool visible = (Invisible.findFirst(currentChar) == -1); - if (n > 0 && visible) + bool lineBreak=false; + if (currentChar == L'\r') // Mac or Windows breaks { - bool lineBreak=false; - if (currentChar == L'\r') // Mac or Windows breaks - { - lineBreak = true; - if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks. - currentChar = *(++iter); - } - else if (currentChar == (uchar32_t)'\n') // Unix breaks - { - lineBreak = true; - } + lineBreak = true; + if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks. + currentChar = *(++iter); + } + else if (currentChar == (uchar32_t)'\n') // Unix breaks + { + lineBreak = true; + } - if (lineBreak) - { - previousChar = 0; - offset.Y += font_metrics.ascender / 64; - offset.X = position.UpperLeftCorner.X; + if (lineBreak) + { + previousChar = 0; + offset.Y += font_metrics.ascender / 64; + offset.X = position.UpperLeftCorner.X; - if (hcenter) - offset.X += (position.getWidth() - textDimension.Width) >> 1; - ++iter; - continue; - } + if (hcenter) + offset.X += (position.getWidth() - textDimension.Width) >> 1; + ++iter; + continue; + } + if (n > 0 && visible) + { // Calculate the glyph offset. s32 offx = Glyphs[n-1].offset.X; s32 offy = (font_metrics.ascender / 64) - Glyphs[n-1].offset.Y; |