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authorPerttu Ahola <celeron55@gmail.com>2010-11-27 01:02:21 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-11-27 01:02:21 +0200
commit4e249fb3fbf75f0359758760d88e22aa5b14533c (patch)
tree323087d05efbd2ace27b316d4f017cf812a31992 /src/client.cpp
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Initial files
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp1639
1 files changed, 1639 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
new file mode 100644
index 000000000..ee3269974
--- /dev/null
+++ b/src/client.cpp
@@ -0,0 +1,1639 @@
+#include "client.h"
+#include "utility.h"
+#include <iostream>
+#include "clientserver.h"
+#include "jmutexautolock.h"
+#include "main.h"
+#include <sstream>
+
+#ifdef _WIN32
+ #include <windows.h>
+ #define sleep_ms(x) Sleep(x)
+#else
+ #include <unistd.h>
+ #define sleep_ms(x) usleep(x*1000)
+#endif
+
+/*
+ FIXME: This thread can access the environment at any time
+*/
+
+void * ClientUpdateThread::Thread()
+{
+ ThreadStarted();
+
+ DSTACK(__FUNCTION_NAME);
+
+#if CATCH_UNHANDLED_EXCEPTIONS
+ try
+ {
+#endif
+ while(getRun())
+ {
+ m_client->asyncStep();
+
+ bool was = m_client->AsyncProcessData();
+
+ if(was == false)
+ sleep_ms(50);
+ }
+#if CATCH_UNHANDLED_EXCEPTIONS
+ }
+ /*
+ This is what has to be done in threads to get suitable debug info
+ */
+ catch(std::exception &e)
+ {
+ dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
+ <<e.what()<<std::endl;
+ assert(0);
+ }
+#endif
+
+ return NULL;
+}
+
+Client::Client(IrrlichtDevice *device, video::SMaterial *materials,
+ float delete_unused_sectors_timeout,
+ const char *playername):
+ m_thread(this),
+ m_env(new ClientMap(this, materials,
+ device->getSceneManager()->getRootSceneNode(),
+ device->getSceneManager(), 666),
+ dout_client),
+ m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
+ m_device(device),
+ camera_position(0,0,0),
+ camera_direction(0,0,1),
+ m_server_ser_ver(SER_FMT_VER_INVALID),
+ m_step_dtime(0.0),
+ m_delete_unused_sectors_timeout(delete_unused_sectors_timeout),
+ m_inventory_updated(false)
+{
+ //m_fetchblock_mutex.Init();
+ m_incoming_queue_mutex.Init();
+ m_env_mutex.Init();
+ m_con_mutex.Init();
+ m_step_dtime_mutex.Init();
+
+ m_thread.Start();
+
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ //m_env.getMap().StartUpdater();
+
+ Player *player = new LocalPlayer();
+
+ player->updateName(playername);
+
+ /*f32 y = BS*2 + BS*20;
+ player->setPosition(v3f(0, y, 0));*/
+ //player->setPosition(v3f(0, y, 30900*BS)); // DEBUG
+ m_env.addPlayer(player);
+ }
+}
+
+Client::~Client()
+{
+ m_thread.setRun(false);
+ while(m_thread.IsRunning())
+ sleep_ms(100);
+}
+
+void Client::connect(Address address)
+{
+ DSTACK(__FUNCTION_NAME);
+ JMutexAutoLock lock(m_con_mutex);
+ m_con.setTimeoutMs(0);
+ m_con.Connect(address);
+}
+
+bool Client::connectedAndInitialized()
+{
+ JMutexAutoLock lock(m_con_mutex);
+
+ if(m_con.Connected() == false)
+ return false;
+
+ if(m_server_ser_ver == SER_FMT_VER_INVALID)
+ return false;
+
+ return true;
+}
+
+void Client::step(float dtime)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ // Limit a bit
+ if(dtime > 2.0)
+ dtime = 2.0;
+
+ //dstream<<"Client steps "<<dtime<<std::endl;
+
+ {
+ //TimeTaker timer("ReceiveAll()", m_device);
+ // 0ms
+ ReceiveAll();
+ }
+
+ {
+ //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
+ // 0ms
+ JMutexAutoLock lock(m_con_mutex);
+ m_con.RunTimeouts(dtime);
+ }
+
+ {
+ /*
+ Delete unused sectors
+ */
+
+ static float counter = -0.001;
+ counter -= dtime;
+ if(counter <= 0.0)
+ {
+ counter = 10.0;
+
+ JMutexAutoLock lock(m_env_mutex);
+
+ core::list<v3s16> deleted_blocks;
+
+ // Delete sector blocks
+ /*u32 num = m_env.getMap().deleteUnusedSectors
+ (m_delete_unused_sectors_timeout,
+ true, &deleted_blocks);*/
+
+ // Delete whole sectors
+ u32 num = m_env.getMap().deleteUnusedSectors
+ (m_delete_unused_sectors_timeout,
+ false, &deleted_blocks);
+
+ if(num > 0)
+ {
+ dstream<<DTIME<<"Client: Deleted blocks of "<<num
+ <<" unused sectors"<<std::endl;
+
+ /*
+ Send info to server
+ */
+
+ // Env is locked so con can be locked.
+ JMutexAutoLock lock(m_con_mutex);
+
+ core::list<v3s16>::Iterator i = deleted_blocks.begin();
+ core::list<v3s16> sendlist;
+ for(;;)
+ {
+ if(sendlist.size() == 255 || i == deleted_blocks.end())
+ {
+ if(sendlist.size() == 0)
+ break;
+ /*
+ [0] u16 command
+ [2] u8 count
+ [3] v3s16 pos_0
+ [3+6] v3s16 pos_1
+ ...
+ */
+ u32 replysize = 2+1+6*sendlist.size();
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
+ reply[2] = sendlist.size();
+ u32 k = 0;
+ for(core::list<v3s16>::Iterator
+ j = sendlist.begin();
+ j != sendlist.end(); j++)
+ {
+ writeV3S16(&reply[2+1+6*k], *j);
+ k++;
+ }
+ m_con.Send(PEER_ID_SERVER, 1, reply, true);
+
+ if(i == deleted_blocks.end())
+ break;
+
+ sendlist.clear();
+ }
+
+ sendlist.push_back(*i);
+ i++;
+ }
+ }
+ }
+ }
+
+ bool connected = connectedAndInitialized();
+
+ if(connected == false)
+ {
+ static float counter = -0.001;
+ counter -= dtime;
+ if(counter <= 0.0)
+ {
+ counter = 2.0;
+
+ JMutexAutoLock envlock(m_env_mutex);
+
+ Player *myplayer = m_env.getLocalPlayer();
+ assert(myplayer != NULL);
+
+ // Send TOSERVER_INIT
+ // [0] u16 TOSERVER_INIT
+ // [2] u8 SER_FMT_VER_HIGHEST
+ // [3] u8[20] player_name
+ SharedBuffer<u8> data(2+1+20);
+ writeU16(&data[0], TOSERVER_INIT);
+ writeU8(&data[2], SER_FMT_VER_HIGHEST);
+ memcpy(&data[3], myplayer->getName(), 20);
+ // Send as unreliable
+ Send(0, data, false);
+ }
+
+ // Not connected, return
+ return;
+ }
+
+ /*
+ Do stuff if connected
+ */
+
+ {
+ // 0ms
+ JMutexAutoLock lock(m_env_mutex);
+
+ // Control local player (0ms)
+ LocalPlayer *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ player->applyControl(dtime);
+
+ //TimeTaker envtimer("env step", m_device);
+ // Step environment
+ m_env.step(dtime);
+
+ // Step active blocks
+ for(core::map<v3s16, bool>::Iterator
+ i = m_active_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+
+ MapBlock *block = NULL;
+ try
+ {
+ block = m_env.getMap().getBlockNoCreate(p);
+ block->stepObjects(dtime, false);
+ }
+ catch(InvalidPositionException &e)
+ {
+ }
+ }
+ }
+
+ {
+ // Fetch some nearby blocks
+ //fetchBlocks();
+ }
+
+ {
+ static float counter = 0.0;
+ counter += dtime;
+ if(counter >= 10)
+ {
+ counter = 0.0;
+ JMutexAutoLock lock(m_con_mutex);
+ // connectedAndInitialized() is true, peer exists.
+ con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
+ dstream<<DTIME<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
+ }
+ }
+ {
+ // Update at reasonable intervals (0.2s)
+ static float counter = 0.0;
+ counter += dtime;
+ if(counter >= 0.2)
+ {
+ counter = 0.0;
+ sendPlayerPos();
+ }
+ }
+
+#if 0
+ /*
+ Clear old entries from fetchblock history
+ */
+ {
+ JMutexAutoLock lock(m_fetchblock_mutex);
+
+ core::list<v3s16> remove_queue;
+ core::map<v3s16, float>::Iterator i;
+ i = m_fetchblock_history.getIterator();
+ for(; i.atEnd() == false; i++)
+ {
+ float value = i.getNode()->getValue();
+ value += dtime;
+ i.getNode()->setValue(value);
+ if(value >= 60.0)
+ remove_queue.push_back(i.getNode()->getKey());
+ }
+ core::list<v3s16>::Iterator j;
+ j = remove_queue.begin();
+ for(; j != remove_queue.end(); j++)
+ {
+ m_fetchblock_history.remove(*j);
+ }
+ }
+#endif
+
+ /*{
+ JMutexAutoLock lock(m_step_dtime_mutex);
+ m_step_dtime += dtime;
+ }*/
+
+ /*
+ BEGIN TEST CODE
+ */
+
+ /*
+ END OF TEST CODE
+ */
+}
+
+float Client::asyncStep()
+{
+ DSTACK(__FUNCTION_NAME);
+ //dstream<<"Client::asyncStep()"<<std::endl;
+
+ /*float dtime;
+ {
+ JMutexAutoLock lock1(m_step_dtime_mutex);
+ dtime = m_step_dtime;
+ m_step_dtime = 0.0;
+ }
+
+ return dtime;*/
+ return 0.0;
+}
+
+// Virtual methods from con::PeerHandler
+void Client::peerAdded(con::Peer *peer)
+{
+ derr_client<<"Client::peerAdded(): peer->id="
+ <<peer->id<<std::endl;
+}
+void Client::deletingPeer(con::Peer *peer, bool timeout)
+{
+ derr_client<<"Client::deletingPeer(): "
+ "Server Peer is getting deleted "
+ <<"(timeout="<<timeout<<")"<<std::endl;
+}
+
+void Client::ReceiveAll()
+{
+ DSTACK(__FUNCTION_NAME);
+ for(;;)
+ {
+ try{
+ Receive();
+ }
+ catch(con::NoIncomingDataException &e)
+ {
+ break;
+ }
+ catch(con::InvalidIncomingDataException &e)
+ {
+ dout_client<<DTIME<<"Client::ReceiveAll(): "
+ "InvalidIncomingDataException: what()="
+ <<e.what()<<std::endl;
+ }
+ //TODO: Testing
+ //break;
+ }
+}
+
+void Client::Receive()
+{
+ DSTACK(__FUNCTION_NAME);
+ u32 data_maxsize = 10000;
+ Buffer<u8> data(data_maxsize);
+ u16 sender_peer_id;
+ u32 datasize;
+ {
+ //TimeTaker t1("con mutex and receive", m_device);
+ JMutexAutoLock lock(m_con_mutex);
+ datasize = m_con.Receive(sender_peer_id, *data, data_maxsize);
+ }
+ //TimeTaker t1("ProcessData", m_device);
+ ProcessData(*data, datasize, sender_peer_id);
+}
+
+/*
+ sender_peer_id given to this shall be quaranteed to be a valid peer
+*/
+void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
+{
+ DSTACK(__FUNCTION_NAME);
+ // Ignore packets that don't even fit a command
+ if(datasize < 2)
+ return;
+
+ ToClientCommand command = (ToClientCommand)readU16(&data[0]);
+
+ /*
+ If this check is removed, be sure to change the queue
+ system to know the ids
+ */
+ if(sender_peer_id != PEER_ID_SERVER)
+ {
+ dout_client<<DTIME<<"Client::ProcessData(): Discarding data not "
+ "coming from server: peer_id="<<sender_peer_id
+ <<std::endl;
+ return;
+ }
+
+ con::Peer *peer;
+ {
+ JMutexAutoLock lock(m_con_mutex);
+ // All data is coming from the server
+ // PeerNotFoundException is handled by caller.
+ peer = m_con.GetPeer(PEER_ID_SERVER);
+ }
+
+ u8 ser_version = m_server_ser_ver;
+
+ //dstream<<"Client received command="<<(int)command<<std::endl;
+
+ // Execute fast commands straight away
+
+ if(command == TOCLIENT_INIT)
+ {
+ if(datasize < 3)
+ return;
+
+ u8 deployed = data[2];
+
+ dout_client<<DTIME<<"Client: TOCLIENT_INIT received with "
+ "deployed="<<((int)deployed&0xff)<<std::endl;
+
+ if(deployed < SER_FMT_VER_LOWEST
+ || deployed > SER_FMT_VER_HIGHEST)
+ {
+ derr_client<<DTIME<<"Client: TOCLIENT_INIT: Server sent "
+ <<"unsupported ser_fmt_ver"<<std::endl;
+ return;
+ }
+
+ m_server_ser_ver = deployed;
+
+ // Get player position
+ v3s16 playerpos_s16(0, BS*2+BS*20, 0);
+ if(datasize >= 2+1+6)
+ playerpos_s16 = readV3S16(&data[2+1]);
+ v3f playerpos_f = intToFloat(playerpos_s16) - v3f(0, BS/2, 0);
+
+ { //envlock
+ JMutexAutoLock envlock(m_env_mutex);
+
+ // Set player position
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ player->setPosition(playerpos_f);
+ }
+
+ // Reply to server
+ u32 replysize = 2;
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOSERVER_INIT2);
+ // Send as reliable
+ m_con.Send(PEER_ID_SERVER, 1, reply, true);
+
+ return;
+ }
+
+ if(ser_version == SER_FMT_VER_INVALID)
+ {
+ dout_client<<DTIME<<"WARNING: Client: Server serialization"
+ " format invalid or not initialized."
+ " Skipping incoming command="<<command<<std::endl;
+ return;
+ }
+
+ // Just here to avoid putting the two if's together when
+ // making some copypasta
+ {}
+
+ if(command == TOCLIENT_PLAYERPOS)
+ {
+ dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
+ <<std::endl;
+ /*u16 our_peer_id;
+ {
+ JMutexAutoLock lock(m_con_mutex);
+ our_peer_id = m_con.GetPeerID();
+ }
+ // Cancel if we don't have a peer id
+ if(our_peer_id == PEER_ID_NEW){
+ dout_client<<DTIME<<"TOCLIENT_PLAYERPOS cancelled: "
+ "we have no peer id"
+ <<std::endl;
+ return;
+ }*/
+
+ { //envlock
+ JMutexAutoLock envlock(m_env_mutex);
+
+ u32 player_size = 2+12+12+4+4;
+
+ u32 player_count = (datasize-2) / player_size;
+ u32 start = 2;
+ for(u32 i=0; i<player_count; i++)
+ {
+ u16 peer_id = readU16(&data[start]);
+
+ Player *player = m_env.getPlayer(peer_id);
+
+ // Skip if player doesn't exist
+ if(player == NULL)
+ {
+ start += player_size;
+ continue;
+ }
+
+ // Skip if player is local player
+ if(player->isLocal())
+ {
+ start += player_size;
+ continue;
+ }
+
+ v3s32 ps = readV3S32(&data[start+2]);
+ v3s32 ss = readV3S32(&data[start+2+12]);
+ s32 pitch_i = readS32(&data[start+2+12+12]);
+ s32 yaw_i = readS32(&data[start+2+12+12+4]);
+ /*dstream<<"Client: got "
+ <<"pitch_i="<<pitch_i
+ <<" yaw_i="<<yaw_i<<std::endl;*/
+ f32 pitch = (f32)pitch_i / 100.0;
+ f32 yaw = (f32)yaw_i / 100.0;
+ v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.);
+ v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.);
+ player->setPosition(position);
+ player->setSpeed(speed);
+ player->setPitch(pitch);
+ player->setYaw(yaw);
+
+ /*dstream<<"Client: player "<<peer_id
+ <<" pitch="<<pitch
+ <<" yaw="<<yaw<<std::endl;*/
+
+ start += player_size;
+ }
+ } //envlock
+ }
+ else if(command == TOCLIENT_PLAYERINFO)
+ {
+ u16 our_peer_id;
+ {
+ JMutexAutoLock lock(m_con_mutex);
+ our_peer_id = m_con.GetPeerID();
+ }
+ // Cancel if we don't have a peer id
+ if(our_peer_id == PEER_ID_NEW){
+ dout_client<<DTIME<<"TOCLIENT_PLAYERINFO cancelled: "
+ "we have no peer id"
+ <<std::endl;
+ return;
+ }
+
+ //dstream<<DTIME<<"Client: Server reports players:"<<std::endl;
+
+ { //envlock
+ JMutexAutoLock envlock(m_env_mutex);
+
+ u32 item_size = 2+PLAYERNAME_SIZE;
+ u32 player_count = (datasize-2) / item_size;
+ u32 start = 2;
+ // peer_ids
+ core::list<u16> players_alive;
+ for(u32 i=0; i<player_count; i++)
+ {
+ // Make sure the name ends in '\0'
+ data[start+2+20-1] = 0;
+
+ u16 peer_id = readU16(&data[start]);
+
+ players_alive.push_back(peer_id);
+
+ /*dstream<<DTIME<<"peer_id="<<peer_id
+ <<" name="<<((char*)&data[start+2])<<std::endl;*/
+
+ // Don't update the info of the local player
+ if(peer_id == our_peer_id)
+ {
+ start += item_size;
+ continue;
+ }
+
+ Player *player = m_env.getPlayer(peer_id);
+
+ // Create a player if it doesn't exist
+ if(player == NULL)
+ {
+ player = new RemotePlayer(
+ m_device->getSceneManager()->getRootSceneNode(),
+ m_device,
+ -1);
+ player->peer_id = peer_id;
+ m_env.addPlayer(player);
+ dout_client<<DTIME<<"Client: Adding new player "
+ <<peer_id<<std::endl;
+ }
+
+ player->updateName((char*)&data[start+2]);
+
+ start += item_size;
+ }
+
+ /*
+ Remove those players from the environment that
+ weren't listed by the server.
+ */
+ //dstream<<DTIME<<"Removing dead players"<<std::endl;
+ core::list<Player*> players = m_env.getPlayers();
+ core::list<Player*>::Iterator ip;
+ for(ip=players.begin(); ip!=players.end(); ip++)
+ {
+ // Ingore local player
+ if((*ip)->isLocal())
+ continue;
+
+ // Warn about a special case
+ if((*ip)->peer_id == 0)
+ {
+ dstream<<DTIME<<"WARNING: Client: Removing "
+ "dead player with id=0"<<std::endl;
+ }
+
+ bool is_alive = false;
+ core::list<u16>::Iterator i;
+ for(i=players_alive.begin(); i!=players_alive.end(); i++)
+ {
+ if((*ip)->peer_id == *i)
+ {
+ is_alive = true;
+ break;
+ }
+ }
+ /*dstream<<DTIME<<"peer_id="<<((*ip)->peer_id)
+ <<" is_alive="<<is_alive<<std::endl;*/
+ if(is_alive)
+ continue;
+ dstream<<DTIME<<"Removing dead player "<<(*ip)->peer_id
+ <<std::endl;
+ m_env.removePlayer((*ip)->peer_id);
+ }
+ } //envlock
+ }
+ else if(command == TOCLIENT_SECTORMETA)
+ {
+ /*
+ [0] u16 command
+ [2] u8 sector count
+ [3...] v2s16 pos + sector metadata
+ */
+ if(datasize < 3)
+ return;
+
+ //dstream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
+
+ { //envlock
+ JMutexAutoLock envlock(m_env_mutex);
+
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u8 buf[4];
+
+ is.read((char*)buf, 1);
+ u16 sector_count = readU8(buf);
+
+ //dstream<<"sector_count="<<sector_count<<std::endl;
+
+ for(u16 i=0; i<sector_count; i++)
+ {
+ // Read position
+ is.read((char*)buf, 4);
+ v2s16 pos = readV2S16(buf);
+ /*dstream<<"Client: deserializing sector at "
+ <<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/
+ // Create sector
+ assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
+ ((ClientMap&)m_env.getMap()).deSerializeSector(pos, is);
+ }
+ } //envlock
+ }
+ else if(command == TOCLIENT_INVENTORY)
+ {
+ if(datasize < 3)
+ return;
+
+ //TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
+
+ { //envlock
+ //TimeTaker t2("mutex locking", m_device);
+ JMutexAutoLock envlock(m_env_mutex);
+ //t2.stop();
+
+ //TimeTaker t3("istringstream init", m_device);
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+ //t3.stop();
+
+ //m_env.printPlayers(dstream);
+
+ //TimeTaker t4("player get", m_device);
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ //t4.stop();
+
+ //TimeTaker t1("inventory.deSerialize()", m_device);
+ player->inventory.deSerialize(is);
+ //t1.stop();
+
+ m_inventory_updated = true;
+
+ //dstream<<"Client got player inventory:"<<std::endl;
+ //player->inventory.print(dstream);
+ }
+ }
+ //DEBUG
+ else if(command == TOCLIENT_OBJECTDATA)
+ //else if(0)
+ {
+ // Strip command word and create a stringstream
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ { //envlock
+
+ JMutexAutoLock envlock(m_env_mutex);
+
+ u8 buf[12];
+
+ /*
+ Read players
+ */
+
+ is.read((char*)buf, 2);
+ u16 playercount = readU16(buf);
+
+ for(u16 i=0; i<playercount; i++)
+ {
+ is.read((char*)buf, 2);
+ u16 peer_id = readU16(buf);
+ is.read((char*)buf, 12);
+ v3s32 p_i = readV3S32(buf);
+ is.read((char*)buf, 12);
+ v3s32 s_i = readV3S32(buf);
+ is.read((char*)buf, 4);
+ s32 pitch_i = readS32(buf);
+ is.read((char*)buf, 4);
+ s32 yaw_i = readS32(buf);
+
+ Player *player = m_env.getPlayer(peer_id);
+
+ // Skip if player doesn't exist
+ if(player == NULL)
+ {
+ continue;
+ }
+
+ // Skip if player is local player
+ if(player->isLocal())
+ {
+ continue;
+ }
+
+ f32 pitch = (f32)pitch_i / 100.0;
+ f32 yaw = (f32)yaw_i / 100.0;
+ v3f position((f32)p_i.X/100., (f32)p_i.Y/100., (f32)p_i.Z/100.);
+ v3f speed((f32)s_i.X/100., (f32)s_i.Y/100., (f32)s_i.Z/100.);
+
+ player->setPosition(position);
+ player->setSpeed(speed);
+ player->setPitch(pitch);
+ player->setYaw(yaw);
+ }
+
+ /*
+ Read block objects
+ */
+
+ // Read active block count
+ is.read((char*)buf, 2);
+ u16 blockcount = readU16(buf);
+
+ // Initialize delete queue with all active blocks
+ core::map<v3s16, bool> abs_to_delete;
+ for(core::map<v3s16, bool>::Iterator
+ i = m_active_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ /*dstream<<"adding "
+ <<"("<<p.x<<","<<p.y<<","<<p.z<<") "
+ <<" to abs_to_delete"
+ <<std::endl;*/
+ abs_to_delete.insert(p, true);
+ }
+
+ /*dstream<<"Initial delete queue size: "<<abs_to_delete.size()
+ <<std::endl;*/
+
+ for(u16 i=0; i<blockcount; i++)
+ {
+ // Read blockpos
+ is.read((char*)buf, 6);
+ v3s16 p = readV3S16(buf);
+ // Get block from somewhere
+ MapBlock *block = NULL;
+ try{
+ block = m_env.getMap().getBlockNoCreate(p);
+ }
+ catch(InvalidPositionException &e)
+ {
+ //TODO: Create a dummy block?
+ }
+ if(block == NULL)
+ {
+ dstream<<"WARNING: "
+ <<"Could not get block at blockpos "
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
+ <<"in TOCLIENT_OBJECTDATA. Ignoring "
+ <<"following block object data."
+ <<std::endl;
+ return;
+ }
+
+ /*dstream<<"Client updating objects for block "
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+ <<std::endl;*/
+
+ // Insert to active block list
+ m_active_blocks.insert(p, true);
+
+ // Remove from deletion queue
+ if(abs_to_delete.find(p) != NULL)
+ abs_to_delete.remove(p);
+
+ // Update objects of block
+ block->updateObjects(is, m_server_ser_ver,
+ m_device->getSceneManager());
+ }
+
+ /*dstream<<"Final delete queue size: "<<abs_to_delete.size()
+ <<std::endl;*/
+
+ // Delete objects of blocks in delete queue
+ for(core::map<v3s16, bool>::Iterator
+ i = abs_to_delete.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ try
+ {
+ MapBlock *block = m_env.getMap().getBlockNoCreate(p);
+
+ // Clear objects
+ block->clearObjects();
+ // Remove from active blocks list
+ m_active_blocks.remove(p);
+ }
+ catch(InvalidPositionException &e)
+ {
+ dstream<<"WARNAING: Client: "
+ <<"Couldn't clear objects of active->inactive"
+ <<" block "
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+ <<" because block was not found"
+ <<std::endl;
+ // Ignore
+ }
+ }
+
+ } //envlock
+ }
+ // Default to queueing it (for slow commands)
+ else
+ {
+ JMutexAutoLock lock(m_incoming_queue_mutex);
+
+ IncomingPacket packet(data, datasize);
+ m_incoming_queue.push_back(packet);
+ }
+}
+
+/*
+ Returns true if there was something in queue
+*/
+bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ try //for catching con::PeerNotFoundException
+ {
+
+ con::Peer *peer;
+ {
+ JMutexAutoLock lock(m_con_mutex);
+ // All data is coming from the server
+ peer = m_con.GetPeer(PEER_ID_SERVER);
+ }
+
+ u8 ser_version = m_server_ser_ver;
+
+ IncomingPacket packet = getPacket();
+ u8 *data = packet.m_data;
+ u32 datasize = packet.m_datalen;
+
+ // An empty packet means queue is empty
+ if(data == NULL){
+ return false;
+ }
+
+ if(datasize < 2)
+ return true;
+
+ ToClientCommand command = (ToClientCommand)readU16(&data[0]);
+
+ if(command == TOCLIENT_REMOVENODE)
+ {
+ if(datasize < 8)
+ return true;
+ v3s16 p;
+ p.X = readS16(&data[2]);
+ p.Y = readS16(&data[4]);
+ p.Z = readS16(&data[6]);
+
+ //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
+
+ core::map<v3s16, MapBlock*> modified_blocks;
+
+ try
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ //TimeTaker t("removeNodeAndUpdate", m_device);
+ m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
+ }
+ catch(InvalidPositionException &e)
+ {
+ }
+
+ for(core::map<v3s16, MapBlock * >::Iterator
+ i = modified_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ //m_env.getMap().updateMeshes(p);
+ mesh_updater.add(p);
+ }
+ }
+ else if(command == TOCLIENT_ADDNODE)
+ {
+ if(datasize < 8 + MapNode::serializedLength(ser_version))
+ return true;
+
+ v3s16 p;
+ p.X = readS16(&data[2]);
+ p.Y = readS16(&data[4]);
+ p.Z = readS16(&data[6]);
+
+ //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
+
+ MapNode n;
+ n.deSerialize(&data[8], ser_version);
+
+ core::map<v3s16, MapBlock*> modified_blocks;
+
+ try
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
+ }
+ catch(InvalidPositionException &e)
+ {}
+
+ for(core::map<v3s16, MapBlock * >::Iterator
+ i = modified_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ //m_env.getMap().updateMeshes(p);
+ mesh_updater.add(p);
+ }
+ }
+ else if(command == TOCLIENT_BLOCKDATA)
+ {
+ // Ignore too small packet
+ if(datasize < 8)
+ return true;
+ /*if(datasize < 8 + MapBlock::serializedLength(ser_version))
+ goto getdata;*/
+
+ v3s16 p;
+ p.X = readS16(&data[2]);
+ p.Y = readS16(&data[4]);
+ p.Z = readS16(&data[6]);
+
+ /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
+ <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+
+ /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
+ <<p.X<<","<<p.Y<<","<<p.Z<<"): ";*/
+
+ std::string datastring((char*)&data[8], datasize-8);
+ std::istringstream istr(datastring, std::ios_base::binary);
+
+ MapSector *sector;
+ MapBlock *block;
+
+ { //envlock
+ JMutexAutoLock envlock(m_env_mutex);
+
+ v2s16 p2d(p.X, p.Z);
+ sector = m_env.getMap().emergeSector(p2d);
+
+ v2s16 sp = sector->getPos();
+ if(sp != p2d)
+ {
+ dstream<<"ERROR: Got sector with getPos()="
+ <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
+ <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
+ }
+
+ assert(sp == p2d);
+ //assert(sector->getPos() == p2d);
+
+ try{
+ block = sector->getBlockNoCreate(p.Y);
+ /*
+ Update an existing block
+ */
+ //dstream<<"Updating"<<std::endl;
+ block->deSerialize(istr, ser_version);
+ //block->setChangedFlag();
+ }
+ catch(InvalidPositionException &e)
+ {
+ /*
+ Create a new block
+ */
+ //dstream<<"Creating new"<<std::endl;
+ block = new MapBlock(&m_env.getMap(), p);
+ block->deSerialize(istr, ser_version);
+ sector->insertBlock(block);
+ //block->setChangedFlag();
+ }
+ } //envlock
+
+
+ // Old version has zero lighting, update it.
+ if(ser_version == 0 || ser_version == 1)
+ {
+ derr_client<<"Client: Block in old format: "
+ "Calculating lighting"<<std::endl;
+ core::map<v3s16, MapBlock*> blocks_changed;
+ blocks_changed.insert(block->getPos(), block);
+ core::map<v3s16, MapBlock*> modified_blocks;
+ m_env.getMap().updateLighting(blocks_changed, modified_blocks);
+ }
+
+ /*
+ Update Mesh of this block and blocks at x-, y- and z-
+ */
+
+ //m_env.getMap().updateMeshes(block->getPos());
+ mesh_updater.add(block->getPos());
+
+ /*
+ Acknowledge block.
+ */
+ /*
+ [0] u16 command
+ [2] u8 count
+ [3] v3s16 pos_0
+ [3+6] v3s16 pos_1
+ ...
+ */
+ u32 replysize = 2+1+6;
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOSERVER_GOTBLOCKS);
+ reply[2] = 1;
+ writeV3S16(&reply[3], p);
+ // Send as reliable
+ m_con.Send(PEER_ID_SERVER, 1, reply, true);
+
+#if 0
+ /*
+ Remove from history
+ */
+ {
+ JMutexAutoLock lock(m_fetchblock_mutex);
+
+ if(m_fetchblock_history.find(p) != NULL)
+ {
+ m_fetchblock_history.remove(p);
+ }
+ else
+ {
+ /*
+ Acknowledge block.
+ */
+ /*
+ [0] u16 command
+ [2] u8 count
+ [3] v3s16 pos_0
+ [3+6] v3s16 pos_1
+ ...
+ */
+ u32 replysize = 2+1+6;
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOSERVER_GOTBLOCKS);
+ reply[2] = 1;
+ writeV3S16(&reply[3], p);
+ // Send as reliable
+ m_con.Send(PEER_ID_SERVER, 1, reply, true);
+ }
+ }
+#endif
+ }
+ else
+ {
+ dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
+ <<command<<std::endl;
+ }
+
+ return true;
+
+ } //try
+ catch(con::PeerNotFoundException &e)
+ {
+ dout_client<<DTIME<<"Client::AsyncProcessData(): Cancelling: The server"
+ " connection doesn't exist (a timeout or not yet connected?)"<<std::endl;
+ return false;
+ }
+}
+
+bool Client::AsyncProcessData()
+{
+ LazyMeshUpdater mesh_updater(&m_env);
+ for(;;)
+ {
+ bool r = AsyncProcessPacket(mesh_updater);
+ if(r == false)
+ break;
+ }
+ return false;
+}
+
+void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
+{
+ JMutexAutoLock lock(m_con_mutex);
+ m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
+}
+
+#if 0
+void Client::fetchBlock(v3s16 p, u8 flags)
+{
+ if(connectedAndInitialized() == false)
+ throw ClientNotReadyException
+ ("ClientNotReadyException: connectedAndInitialized() == false");
+
+ /*dstream<<"Client::fetchBlock(): Sending GETBLOCK for ("
+ <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+
+ JMutexAutoLock conlock(m_con_mutex);
+
+ SharedBuffer<u8> data(9);
+ writeU16(&data[0], TOSERVER_GETBLOCK);
+ writeS16(&data[2], p.X);
+ writeS16(&data[4], p.Y);
+ writeS16(&data[6], p.Z);
+ writeU8(&data[8], flags);
+ m_con.Send(PEER_ID_SERVER, 1, data, true);
+}
+
+/*
+ Calls fetchBlock() on some nearby missing blocks.
+
+ Returns when any of various network load indicators go over limit.
+
+ Does nearly the same thing as the old updateChangedVisibleArea()
+*/
+void Client::fetchBlocks()
+{
+ if(connectedAndInitialized() == false)
+ throw ClientNotReadyException
+ ("ClientNotReadyException: connectedAndInitialized() == false");
+}
+#endif
+
+bool Client::isFetchingBlocks()
+{
+ JMutexAutoLock conlock(m_con_mutex);
+ con::Peer *peer = m_con.GetPeerNoEx(PEER_ID_SERVER);
+ // Not really fetching but can't fetch more.
+ if(peer == NULL) return true;
+
+ con::Channel *channel = &(peer->channels[1]);
+ /*
+ NOTE: Channel 0 should always be used for fetching blocks,
+ and for nothing else.
+ */
+ if(channel->incoming_reliables.size() > 0)
+ return true;
+ if(channel->outgoing_reliables.size() > 0)
+ return true;
+ return false;
+}
+
+IncomingPacket Client::getPacket()
+{
+ JMutexAutoLock lock(m_incoming_queue_mutex);
+
+ core::list<IncomingPacket>::Iterator i;
+ // Refer to first one
+ i = m_incoming_queue.begin();
+
+ // If queue is empty, return empty packet
+ if(i == m_incoming_queue.end()){
+ IncomingPacket packet;
+ return packet;
+ }
+
+ // Pop out first packet and return it
+ IncomingPacket packet = *i;
+ m_incoming_queue.erase(i);
+ return packet;
+}
+
+#if 0
+void Client::removeNode(v3s16 nodepos)
+{
+ if(connectedAndInitialized() == false){
+ dout_client<<DTIME<<"Client::removeNode() cancelled (not connected)"
+ <<std::endl;
+ return;
+ }
+
+ // Test that the position exists
+ try{
+ JMutexAutoLock envlock(m_env_mutex);
+ m_env.getMap().getNode(nodepos);
+ }
+ catch(InvalidPositionException &e)
+ {
+ dout_client<<DTIME<<"Client::removeNode() cancelled (doesn't exist)"
+ <<std::endl;
+ return;
+ }
+
+ SharedBuffer<u8> data(8);
+ writeU16(&data[0], TOSERVER_REMOVENODE);
+ writeS16(&data[2], nodepos.X);
+ writeS16(&data[4], nodepos.Y);
+ writeS16(&data[6], nodepos.Z);
+ Send(0, data, true);
+}
+
+void Client::addNodeFromInventory(v3s16 nodepos, u16 i)
+{
+ if(connectedAndInitialized() == false){
+ dout_client<<DTIME<<"Client::addNodeFromInventory() "
+ "cancelled (not connected)"
+ <<std::endl;
+ return;
+ }
+
+ // Test that the position exists
+ try{
+ JMutexAutoLock envlock(m_env_mutex);
+ m_env.getMap().getNode(nodepos);
+ }
+ catch(InvalidPositionException &e)
+ {
+ dout_client<<DTIME<<"Client::addNode() cancelled (doesn't exist)"
+ <<std::endl;
+ return;
+ }
+
+ //u8 ser_version = m_server_ser_ver;
+
+ // SUGGESTION: The validity of the operation could be checked here too
+
+ u8 datasize = 2 + 6 + 2;
+ SharedBuffer<u8> data(datasize);
+ writeU16(&data[0], TOSERVER_ADDNODE_FROM_INVENTORY);
+ writeS16(&data[2], nodepos.X);
+ writeS16(&data[4], nodepos.Y);
+ writeS16(&data[6], nodepos.Z);
+ writeU16(&data[8], i);
+ Send(0, data, true);
+}
+#endif
+
+void Client::clickGround(u8 button, v3s16 nodepos_undersurface,
+ v3s16 nodepos_oversurface, u16 item)
+{
+ if(connectedAndInitialized() == false){
+ dout_client<<DTIME<<"Client::clickGround() "
+ "cancelled (not connected)"
+ <<std::endl;
+ return;
+ }
+
+ /*
+ length: 19
+ [0] u16 command
+ [2] u8 button (0=left, 1=right)
+ [3] v3s16 nodepos_undersurface
+ [9] v3s16 nodepos_abovesurface
+ [15] u16 item
+ */
+ u8 datasize = 2 + 1 + 6 + 6 + 2;
+ SharedBuffer<u8> data(datasize);
+ writeU16(&data[0], TOSERVER_CLICK_GROUND);
+ writeU8(&data[2], button);
+ writeV3S16(&data[3], nodepos_undersurface);
+ writeV3S16(&data[9], nodepos_oversurface);
+ writeU16(&data[15], item);
+ Send(0, data, true);
+}
+
+void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
+{
+ if(connectedAndInitialized() == false){
+ dout_client<<DTIME<<"Client::clickObject() "
+ "cancelled (not connected)"
+ <<std::endl;
+ return;
+ }
+
+ /*
+ [0] u16 command
+ [2] u8 button (0=left, 1=right)
+ [3] v3s16 block
+ [9] s16 id
+ [11] u16 item
+ */
+ u8 datasize = 2 + 1 + 6 + 2 + 2;
+ SharedBuffer<u8> data(datasize);
+ writeU16(&data[0], TOSERVER_CLICK_OBJECT);
+ writeU8(&data[2], button);
+ writeV3S16(&data[3], blockpos);
+ writeS16(&data[9], id);
+ writeU16(&data[11], item);
+ Send(0, data, true);
+}
+
+void Client::release(u8 button)
+{
+ //TODO
+}
+
+void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
+{
+ /*
+ u16 command
+ v3s16 blockpos
+ s16 id
+ u16 textlen
+ textdata
+ */
+ std::ostringstream os(std::ios_base::binary);
+ u8 buf[12];
+
+ // Write command
+ writeU16(buf, TOSERVER_SIGNTEXT);
+ os.write((char*)buf, 2);
+
+ // Write blockpos
+ writeV3S16(buf, blockpos);
+ os.write((char*)buf, 6);
+
+ // Write id
+ writeS16(buf, id);
+ os.write((char*)buf, 2);
+
+ u16 textlen = text.size();
+ // Write text length
+ writeS16(buf, textlen);
+ os.write((char*)buf, 2);
+
+ // Write text
+ os.write((char*)text.c_str(), textlen);
+
+ // Make data buffer
+ std::string s = os.str();
+ SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+ // Send as reliable
+ Send(0, data, true);
+}
+
+void Client::sendPlayerPos()
+{
+ JMutexAutoLock envlock(m_env_mutex);
+
+ Player *myplayer = m_env.getLocalPlayer();
+ if(myplayer == NULL)
+ return;
+
+ u16 our_peer_id;
+ {
+ JMutexAutoLock lock(m_con_mutex);
+ our_peer_id = m_con.GetPeerID();
+ }
+
+ // Set peer id if not set already
+ if(myplayer->peer_id == PEER_ID_NEW)
+ myplayer->peer_id = our_peer_id;
+ // Check that an existing peer_id is the same as the connection's
+ assert(myplayer->peer_id == our_peer_id);
+
+ v3f pf = myplayer->getPosition();
+ v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
+ v3f sf = myplayer->getSpeed();
+ v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
+ s32 pitch = myplayer->getPitch() * 100;
+ s32 yaw = myplayer->getYaw() * 100;
+
+ /*
+ Format:
+ [0] u16 command
+ [2] v3s32 position*100
+ [2+12] v3s32 speed*100
+ [2+12+12] s32 pitch*100
+ [2+12+12+4] s32 yaw*100
+ */
+
+ SharedBuffer<u8> data(2+12+12+4+4);
+ writeU16(&data[0], TOSERVER_PLAYERPOS);
+ writeV3S32(&data[2], position);
+ writeV3S32(&data[2+12], speed);
+ writeS32(&data[2+12+12], pitch);
+ writeS32(&data[2+12+12+4], yaw);
+
+ // Send as unreliable
+ Send(0, data, false);
+}
+
+
+void Client::updateCamera(v3f pos, v3f dir)
+{
+ m_env.getMap().updateCamera(pos, dir);
+ camera_position = pos;
+ camera_direction = dir;
+}
+
+MapNode Client::getNode(v3s16 p)
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ return m_env.getMap().getNode(p);
+}
+
+/*f32 Client::getGroundHeight(v2s16 p)
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ return m_env.getMap().getGroundHeight(p);
+}*/
+
+bool Client::isNodeUnderground(v3s16 p)
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ return m_env.getMap().isNodeUnderground(p);
+}
+
+/*Player * Client::getLocalPlayer()
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ return m_env.getLocalPlayer();
+}*/
+
+/*core::list<Player*> Client::getPlayers()
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ return m_env.getPlayers();
+}*/
+
+v3f Client::getPlayerPosition()
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ LocalPlayer *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ return player->getPosition();
+}
+
+void Client::setPlayerControl(PlayerControl &control)
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ LocalPlayer *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ player->control = control;
+}
+
+// Returns true if the inventory of the local player has been
+// updated from the server. If it is true, it is set to false.
+bool Client::getLocalInventoryUpdated()
+{
+ // m_inventory_updated is behind envlock
+ JMutexAutoLock envlock(m_env_mutex);
+ bool updated = m_inventory_updated;
+ m_inventory_updated = false;
+ return updated;
+}
+
+// Copies the inventory of the local player to parameter
+void Client::getLocalInventory(Inventory &dst)
+{
+ JMutexAutoLock envlock(m_env_mutex);
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ dst = player->inventory;
+}
+
+MapBlockObject * Client::getSelectedObject(
+ f32 max_d,
+ v3f from_pos_f_on_map,
+ core::line3d<f32> shootline_on_map
+ )
+{
+ JMutexAutoLock envlock(m_env_mutex);
+
+ core::array<DistanceSortedObject> objects;
+
+ for(core::map<v3s16, bool>::Iterator
+ i = m_active_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+
+ MapBlock *block = NULL;
+ try
+ {
+ block = m_env.getMap().getBlockNoCreate(p);
+ }
+ catch(InvalidPositionException &e)
+ {
+ continue;
+ }
+
+ // Calculate from_pos relative to block
+ v3s16 block_pos_i_on_map = block->getPosRelative();
+ v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
+ v3f from_pos_f_on_block = from_pos_f_on_map - block_pos_f_on_map;
+
+ block->getObjects(from_pos_f_on_block, max_d, objects);
+ }
+
+ //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
+
+ // Sort them.
+ // After this, the closest object is the first in the array.
+ objects.sort();
+
+ for(u32 i=0; i<objects.size(); i++)
+ {
+ MapBlockObject *obj = objects[i].obj;
+ MapBlock *block = obj->getBlock();
+
+ // Calculate shootline relative to block
+ v3s16 block_pos_i_on_map = block->getPosRelative();
+ v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
+ core::line3d<f32> shootline_on_block(
+ shootline_on_map.start - block_pos_f_on_map,
+ shootline_on_map.end - block_pos_f_on_map
+ );
+
+ if(obj->isSelected(shootline_on_block))
+ {
+ //dstream<<"Returning selected object"<<std::endl;
+ return obj;
+ }
+ }
+
+ //dstream<<"No object selected; returning NULL."<<std::endl;
+ return NULL;
+}
+
+void Client::printDebugInfo(std::ostream &os)
+{
+ //JMutexAutoLock lock1(m_fetchblock_mutex);
+ JMutexAutoLock lock2(m_incoming_queue_mutex);
+
+ os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
+ //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
+ //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
+ <<std::endl;
+}
+
+