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author | kwolekr <kwolekr@minetest.net> | 2015-01-04 16:32:31 -0500 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-01-04 16:32:31 -0500 |
commit | cd4d213ae07724b698d8a37f4dfe83f82f0fc6e8 (patch) | |
tree | bdc80a0be02528bb8ea45a6bd84148cbfcbdca83 /src/client.cpp | |
parent | 663e42ca3f451ad9df33968f0c94b080a7e16591 (diff) | |
download | minetest-cd4d213ae07724b698d8a37f4dfe83f82f0fc6e8.tar.gz minetest-cd4d213ae07724b698d8a37f4dfe83f82f0fc6e8.tar.bz2 minetest-cd4d213ae07724b698d8a37f4dfe83f82f0fc6e8.zip |
NodeResolver: Perform callback immediately if node registration phase finished
Also add NodeResolver callbacks on the client
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 130 |
1 files changed, 66 insertions, 64 deletions
diff --git a/src/client.cpp b/src/client.cpp index cfa8704b3..04c59d077 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -79,7 +79,7 @@ QueuedMeshUpdate::~QueuedMeshUpdate() /* MeshUpdateQueue */ - + MeshUpdateQueue::MeshUpdateQueue() { } @@ -130,7 +130,7 @@ void MeshUpdateQueue::addBlock(v3s16 p, MeshMakeData *data, bool ack_block_to_se return; } } - + /* Add the block */ @@ -173,7 +173,7 @@ void * MeshUpdateThread::Thread() log_register_thread("MeshUpdateThread"); DSTACK(__FUNCTION_NAME); - + BEGIN_DEBUG_EXCEPTION_HANDLER porting::setThreadName("MeshUpdateThread"); @@ -381,7 +381,7 @@ void Client::step(float dtime) m_ignore_damage_timer -= dtime; else m_ignore_damage_timer = 0.0; - + m_animation_time += dtime; if(m_animation_time > 60.0) m_animation_time -= 60.0; @@ -399,7 +399,7 @@ void Client::step(float dtime) if(counter <= 0.0) { counter = 20.0; - + infostream << "Client packetcounter (" << m_packetcounter_timer << "):"<<std::endl; m_packetcounter.print(infostream); @@ -415,7 +415,7 @@ void Client::step(float dtime) NOTE: This jams the game for a while because deleting sectors clear caches */ - + float &counter = m_delete_unused_sectors_timer; counter -= dtime; if(counter <= 0.0) @@ -430,12 +430,12 @@ void Client::step(float dtime) float delete_unused_sectors_timeout = g_settings->getFloat("client_delete_unused_sectors_timeout"); - + // Delete sector blocks /*u32 num = m_env.getMap().unloadUnusedData (delete_unused_sectors_timeout, true, &deleted_blocks);*/ - + // Delete whole sectors m_env.getMap().unloadUnusedData (delete_unused_sectors_timeout, @@ -447,14 +447,14 @@ void Client::step(float dtime) <<" unused sectors"<<std::endl;*/ /*infostream<<"Client: Deleted "<<num <<" unused sectors"<<std::endl;*/ - + /* Send info to server */ // Env is locked so con can be locked. //JMutexAutoLock lock(m_con_mutex); //bulk comment-out - + core::list<v3s16>::Iterator i = deleted_blocks.begin(); core::list<v3s16> sendlist; for(;;) @@ -512,7 +512,7 @@ void Client::step(float dtime) counter = 2.0; //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out - + Player *myplayer = m_env.getLocalPlayer(); assert(myplayer != NULL); // Send TOSERVER_INIT @@ -534,7 +534,7 @@ void Client::step(float dtime) memset((char*)&data[23], 0, PASSWORD_SIZE); snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str()); - + writeU16(&data[51], CLIENT_PROTOCOL_VERSION_MIN); writeU16(&data[53], CLIENT_PROTOCOL_VERSION_MAX); @@ -549,7 +549,7 @@ void Client::step(float dtime) /* Do stuff if connected */ - + /* Run Map's timers and unload unused data */ @@ -561,11 +561,11 @@ void Client::step(float dtime) m_env.getMap().timerUpdate(map_timer_and_unload_dtime, g_settings->getFloat("client_unload_unused_data_timeout"), &deleted_blocks); - + /*if(deleted_blocks.size() > 0) infostream<<"Client: Unloaded "<<deleted_blocks.size() <<" unused blocks"<<std::endl;*/ - + /* Send info to server NOTE: This loop is intentionally iterated the way it is. @@ -622,7 +622,7 @@ void Client::step(float dtime) // Step environment m_env.step(dtime); - + /* Get events */ @@ -638,7 +638,7 @@ void Client::step(float dtime) if(m_ignore_damage_timer <= 0) { u8 damage = event.player_damage.amount; - + if(event.player_damage.send_to_server) sendDamage(damage); @@ -788,7 +788,7 @@ void Client::step(float dtime) m_sound->updateSoundPosition(client_id, pos); } } - + /* Handle removed remotely initiated sounds */ @@ -835,7 +835,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) { // Silly irrlicht's const-incorrectness Buffer<char> data_rw(data.c_str(), data.size()); - + std::string name; const char *image_ext[] = { @@ -973,7 +973,7 @@ void Client::ReceiveAll() // process if(porting::getTimeMs() > start_ms + 100) break; - + try{ Receive(); g_profiler->graphAdd("client_received_packets", 1); @@ -1018,7 +1018,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) //infostream<<"Client: received command="<<command<<std::endl; m_packetcounter.add((u16)command); - + /* If this check is removed, be sure to change the queue system to know the ids @@ -1049,7 +1049,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) <<"unsupported ser_fmt_ver"<<std::endl; return; } - + m_server_ser_ver = deployed; // Get player position @@ -1058,12 +1058,12 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) playerpos_s16 = readV3S16(&data[2+1]); v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0); - + // Set player position Player *player = m_env.getLocalPlayer(); assert(player != NULL); player->setPosition(playerpos_f); - + if(datasize >= 2+1+6+8) { // Get map seed @@ -1078,7 +1078,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) infostream<<"Client: received recommended send interval " <<m_recommended_send_interval<<std::endl; } - + // Reply to server u32 replysize = 2; SharedBuffer<u8> reply(replysize); @@ -1114,7 +1114,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) " Skipping incoming command="<<command<<std::endl; return; } - + /* Handle runtime commands */ @@ -1145,13 +1145,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) MapNode n; n.deSerialize(&data[8], ser_version); - + bool remove_metadata = true; u32 index = 8 + MapNode::serializedLength(ser_version); if ((datasize >= index+1) && data[index]){ remove_metadata = false; } - + addNode(p, n, remove_metadata); } else if(command == TOCLIENT_BLOCKDATA) @@ -1159,23 +1159,23 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) // Ignore too small packet if(datasize < 8) return; - + v3s16 p; p.X = readS16(&data[2]); p.Y = readS16(&data[4]); p.Z = readS16(&data[6]); - + std::string datastring((char*)&data[8], datasize-8); std::istringstream istr(datastring, std::ios_base::binary); - + MapSector *sector; MapBlock *block; - + v2s16 p2d(p.X, p.Z); sector = m_env.getMap().emergeSector(p2d); - + assert(sector->getPos() == p2d); - + block = sector->getBlockNoCreateNoEx(p.Y); if(block) { @@ -1226,7 +1226,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) { if(datasize < 4) return; - + u16 time_of_day = readU16(&data[2]); time_of_day = time_of_day % 24000; float time_speed = 0; @@ -1256,7 +1256,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) <<" time_diff="<<time_diff<<std::endl; } } - + // Update environment m_env.setTimeOfDay(time_of_day); m_env.setTimeOfDaySpeed(time_speed); @@ -1277,18 +1277,18 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) u8 buf[6]; std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); - + // Read stuff is.read((char*) buf, 2); u16 len = readU16(buf); - + std::wstring message; for(unsigned int i=0; i<len; i++) { is.read((char*)buf, 2); message += (wchar_t)readU16(buf); } - + m_chat_queue.push_back(message); } else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD) @@ -1457,10 +1457,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); - + bool set_camera_point_target = readU8(is); v3f camera_point_target = readV3F1000(is); - + ClientEvent event; event.type = CE_DEATHSCREEN; event.deathscreen.set_camera_point_target = set_camera_point_target; @@ -1475,7 +1475,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) std::istringstream is(datastring, std::ios_base::binary); int num_files = readU16(is); - + infostream<<"Client: Received media announcement: packet size: " <<datasize<<std::endl; @@ -1674,7 +1674,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); - + m_privileges.clear(); infostream<<"Client: Privileges updated: "; u16 num_privileges = readU16(is); @@ -1699,7 +1699,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) std::istringstream is(datastring, std::ios_base::binary); std::string name = deSerializeString(is); - + infostream<<"Client: Detached inventory update: \""<<name<<"\""<<std::endl; Inventory *inv = NULL; @@ -1877,13 +1877,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) v3f v3fdata; u32 intdata = 0; v2s32 v2s32data; - + std::string datastring((char *)&data[2], datasize - 2); std::istringstream is(datastring, std::ios_base::binary); u32 id = readU32(is); u8 stat = (HudElementStat)readU8(is); - + if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE || stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET) v2fdata = readV2F1000(is); @@ -1895,7 +1895,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) v2s32data = readV2S32(is); else intdata = readU32(is); - + ClientEvent event; event.type = CE_HUDCHANGE; event.hudchange.id = id; @@ -1914,7 +1914,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) u32 flags = readU32(is); u32 mask = readU32(is); - + player->hud_flags &= ~mask; player->hud_flags |= flags; } @@ -2073,7 +2073,7 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname, // Send as reliable Send(0, data, true); } - + void Client::sendInventoryFields(const std::string &formname, const std::map<std::string, std::string> &fields) { @@ -2103,13 +2103,13 @@ void Client::sendInventoryAction(InventoryAction *a) { std::ostringstream os(std::ios_base::binary); u8 buf[12]; - + // Write command writeU16(buf, TOSERVER_INVENTORY_ACTION); os.write((char*)buf, 2); a->serialize(os); - + // Make data buffer std::string s = os.str(); SharedBuffer<u8> data((u8*)s.c_str(), s.size()); @@ -2121,11 +2121,11 @@ void Client::sendChatMessage(const std::wstring &message) { std::ostringstream os(std::ios_base::binary); u8 buf[12]; - + // Write command writeU16(buf, TOSERVER_CHAT_MESSAGE); os.write((char*)buf, 2); - + // Write length size_t messagesize = message.size(); if (messagesize > 0xFFFF) { @@ -2133,7 +2133,7 @@ void Client::sendChatMessage(const std::wstring &message) } writeU16(buf, (u16) messagesize); os.write((char*)buf, 2); - + // Write string for(unsigned int i=0; i<message.size(); i++) { @@ -2141,7 +2141,7 @@ void Client::sendChatMessage(const std::wstring &message) writeU16(buf, w); os.write((char*)buf, 2); } - + // Make data buffer std::string s = os.str(); SharedBuffer<u8> data((u8*)s.c_str(), s.size()); @@ -2275,13 +2275,13 @@ void Client::sendPlayerPos() //JMutexAutoLock lock(m_con_mutex); //bulk comment-out our_peer_id = m_con.GetPeerID(); } - + // Set peer id if not set already if(myplayer->peer_id == PEER_ID_INEXISTENT) myplayer->peer_id = our_peer_id; // Check that an existing peer_id is the same as the connection's assert(myplayer->peer_id == our_peer_id); - + v3f pf = myplayer->getPosition(); v3f sf = myplayer->getSpeed(); s32 pitch = myplayer->getPitch() * 100; @@ -2343,7 +2343,7 @@ void Client::removeNode(v3s16 p) catch(InvalidPositionException &e) { } - + for(std::map<v3s16, MapBlock * >::iterator i = modified_blocks.begin(); i != modified_blocks.end(); ++i) @@ -2365,7 +2365,7 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata) } catch(InvalidPositionException &e) {} - + for(std::map<v3s16, MapBlock * >::iterator i = modified_blocks.begin(); i != modified_blocks.end(); ++i) @@ -2373,7 +2373,7 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata) addUpdateMeshTaskWithEdge(i->first, false, true); } } - + void Client::setPlayerControl(PlayerControl &control) { LocalPlayer *player = m_env.getLocalPlayer(); @@ -2472,7 +2472,7 @@ ClientActiveObject * Client::getSelectedActiveObject( std::vector<DistanceSortedActiveObject> objects; m_env.getActiveObjects(from_pos_f_on_map, max_d, objects); - + // Sort them. // After this, the closest object is the first in the array. std::sort(objects.begin(), objects.end()); @@ -2480,7 +2480,7 @@ ClientActiveObject * Client::getSelectedActiveObject( for(unsigned int i=0; i<objects.size(); i++) { ClientActiveObject *obj = objects[i].obj; - + core::aabbox3d<f32> *selection_box = obj->getSelectionBox(); if(selection_box == NULL) continue; @@ -2702,7 +2702,7 @@ void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font) assert(m_itemdef_received); assert(m_nodedef_received); assert(mediaReceived()); - + wchar_t* text = wgettext("Loading textures..."); // Rebuild inherited images and recreate textures @@ -2723,6 +2723,8 @@ void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font) text = wgettext("Initializing nodes..."); draw_load_screen(text, device, guienv, 0, 80); m_nodedef->updateAliases(m_itemdef); + m_nodedef->setNodeRegistrationStatus(true); + m_nodedef->runNodeResolverCallbacks(); delete[] text; // Update node textures and assign shaders to each tile @@ -2755,7 +2757,7 @@ void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font) // Start mesh update thread after setting up content definitions infostream<<"- Starting mesh update thread"<<std::endl; m_mesh_update_thread.Start(); - + m_state = LC_Ready; sendReady(); text = wgettext("Done!"); |